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Prototype for a Skithiryx control deck designed for 1v1 French EDH. Could use some work, but this is what I came up with on my own. Advice and recommendations are absolutely welcome.
Control your opponent by destroying their hand and taking away resources. When you feel safe, play the Skeledragon and kill.
This deck has been viewed 1,165 times.
sooo why are you ramping exactly? I mean yeah, its valuable, but all i do is search for hatred and smash the shit out of my opponent with maralen of the mornsong or sidisi
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The ramp is for assurance. Typically I want to be able to play Skittles and be able to regenerate him the turn I play him just in case. It's a control deck, so when I play my wincon I want extra mana open to be able to play answers.
oh by the way, I've found that a really good form of control is forcing dumb things to happen, thus causing decision making. The more decisions they have to make, the more often they slip up.
alright time for fun cards.Head GamesMonomaniaBog Witch
While those cards are fun, this deck isn't exactly designed to be "fun" in the whacky sense. It's a 1v1 control deck. I'm not sure how much you know about 1v1 Commander but it's typically very cutthroat. Because of that, there's sadly not much room for cards like this. I appreciate all of your input though, so thanks.
when i play 1v1 generally I throw not dying out the window and just go for dying second. you don't always have to be careful, but the way this deck runs, I'm guessing the general is really intimidating, as you always have enough mana to cast and swing immediately
I guess it's worth mentioning that 1v1 gets pretty competitive at where I play since it's our secondary FNM format. So generally we go all-out on decks, and for most of us, our 1v1 decks are seriously only built for 1v1. Because of that spot removal and single-target stuff are plentiful and something to keep note of. Because of that, being careful in a deck like this is kind of a necessity.