Mono Red Goblins

by Rainboe-Teddi on 21 August 2010

Main Deck (54 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is the template for a standard mono red goblin deck.

Card suggestions and comments appreciated.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

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This deck has been viewed 2,308 times.

Mana Curve

Mana Symbol Occurrence

000420

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Mono Red Goblins

Hey,
maybe add some Goblin Kings? I also recommend some Banefires or Goblin War Strikes. It's up to you.

I am trying to build an elf deck currently. I'll be really glad if you will look at it and post some advices, if you have some time: http://www.mtgvault.com/ViewDeck.aspx?DeckID=86354
Thanks,
Tru

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Posted 21 August 2010 at 04:55

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this deck looks great, the only things i would change would be to add 4 aether vial to speed it up, and to change out the warrens for lackys... and maybe add some matrons..... if you do that rhen you basicly have a 3rd turn win deck.

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Posted 21 August 2010 at 07:23

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"This is the template for a standard mono red goblin deck."

Meaning Goblin Kings are already out, and pretty sure Goblin War Strikes are as well.


Aether Vials are out and would of been illegal anyway and Lackeys are not legal either.



People should really read the description as to what the deck maker is trying to do before they comment on their decks.

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Posted 21 August 2010 at 12:02

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I've never liked Quest for the Goblin Lord personally and think Goblin Bushwhackers are better.

Searing Blaze is better then Burst Lightning I think.



Possible Sideboard Cards:
> unstable footing (pro red decks)
> richochet trap (playing against counters)
> runeflare trap (decent against decks that draw a lot)
> goblin ruinblaster (turboland killing valukut is the best, or messing up Jund's land to)
> combust (if you play in a heavy UW control field for baneslayer)

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Posted 21 August 2010 at 12:06

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Consider goblin arsonists?
Either kill of small creatures or just bring them down a bit slower.
Mostly the fact that they are for 1 red

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Posted 21 August 2010 at 12:54

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