Actually, it has two. Its just that they both do it the same way, but you're right about one thing. I'd watch out for that manaleak as well.
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I used Door of Destinies in the place of Coat of Arms so that I don't give the effect to my opponent.
First, I would like to thank you for leaving a comment on my deck design. Now on to the questions; The reason why I only used 20 lands in the deck was that I have some creatures that tap for mana (As far as the number 64 for the card count, I just like it that way). The reason the sun titan isn't in there is that first; I'm not just aiming for a tournament deck, but a theme deck as well. The second reason is that I'm attempting to build this deck without a lot of high costing cards (money-wise) because I don't have a high income. Emeria, the Sky Ruin is missing from this design because, at first, I hadn't thought of the idea. Also, now that I think about it, I don't like that it comes into play tapped.
Doubling Season
Just something to think about, but sideboards are required to be 15 cards if you're going to use one. At least in constructed anyway.
That is a good idea. However, so that this deck is fast, I'm basing it around just one idea, and that's mass tokens.
How fast is this usually?
Man, I'm getting the creeps just imagining this deck in play. I get the feeling a friend of mine is trying to build something just like this.
Lol, I'd love to play this one on people.. One problem though... If you're going to have a sidedeck, it has to have fifteen cards in it.
It's not for tournament play.
well... this looks fairly evil.
I agree with soulknife. I also found that your creatures probably aren't coming up often, so you'll want to replace something with more.
I have the extra land there to help speed up mana production because this deck doesn't contain mana acceleration.