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Once the Rakdos-colored Scry Land is out, that'll be put in here.-=-This is something simple I just came up with - humans heralding the dragons as their true gods - fighting until their return....also because I was in the mood for Skyrim. XD
-=-=-=-=Creatures=-=-=-=-~Agent of the Fates - Creature removal (always awesome)~Akroan Crusader - He provides tokens. Now, while I've seen many a deck built around this bastard, I have him just for the bodies he provides.~Arena Athlete - Between him and Agent of the Fates, it will be miraculous if your foes can block at all.~Labyrinth Champion - More creature removal. And better yet, if they don't have anything you could outright kill, you can always just burn their face instead.~Tormented Hero - A personal fan of Orzhov, this is a nice touch.Now, after all these heroics, we have another creature we haven't covered that has a few triggers of it's own.~Flamespeaker Adept - A potential 4/3 first strike body that could still grow bigger? Sure - why not?And lastly, the dragon, of course.~Stormbreath Dragon - Flying? Sure. Haste too? Yea, enjoy that immediate 4 damage in the face. Pro-white!? Y'know what, screw your Baneslayers. And this his monstrosity, he becomes a 7/7 Flying body that punishes those silly Azorius players and their Sphinx's Revelation. -=-=-=-=Instants/Sorceries=-=-=-=-~Coordinated Assault - Two targets. Two boosts. Absolutely nothing to not like for one mana.~Cutthroat Maneuver - A little bit more pricey, but it might just be the thing to keep you alive. Or more importantly, keep your opponent dead.~Titan's Strength - There really isn't a single creature that doesn't enjoy this. The only issue is deciding who to give it to. Oh, and Scry.~Magma Jet - Scry and damage? Sure.~Read the Bones - Do I really need to say anything? Sign in Blood with a preemptive Scry.
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