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Yea, that seems to be everyone's first thought when they see this deck, though after a game the emphasis usually shifts a little :) I built this deck because I would shoot myself before playing draw-go, but tempo decks are right up my ally. So why not play them in standard?
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You crazy son of a bitch...you made standard legal Tempo! WTF?! I like this a lot man, very impressive. Have you considered that sorcery version of Midnight Haunting that has flashback? Also, that new enchantment (2 and one blue) that lets you draw every time you cast something from your graveyard...I know that thing is going to be broken wide open, but it might be good for this deck too =]
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Yea, sadly this deck isn't as good as I want it to be.... or rather, not consistant enough. Some games I own and some I get owned. I miss goyf :'(
Hmm... Thoughts about it now?
It still looks good, better even. Now it seems less "clunky"...a problem with multicolor decks in a format without fetches, duals, or effective means of land fixing -_- I'm assuming the Sulfer Falls are in for the Gut Shots?
Yea, I figured why not. Additionally, previous versions has Arc Train on the sb. Hovermyr is a surprise smash in this deck. It was originally Vault Skirge, but they kept getting killed :/