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I think everyone realised that NPH is really going to mix things up, in basically every format. I'm hoping that Standard might emerge with some viable fast aggro decks, maybe something like this.
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I like it, it's a lot different than my newest RDW (Kuldotha Rust), but it's really good. Something's messed up with the mana curve though. It says you have 3 things with 3 mana...but you have nothing with 3.
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They made a mistake coding the phyrexian mana. Each counts as +2 CMC. My true curve is: 13 15 8 This is counting Phyrexian mana as 0 and bushwhacker as a 2-drop because I will want to kick him
I'm nnew on here, but I really like the flow of the deck. Only thing that has me a bit confused is the goblin guide??? Other than that, yeah I can see where this deck can be a difficult deck to handle and keep up with
Umm... Not sure how you can understand this deck but not GG. Goblin Guide is one of the 5 best 1 drops in red ever printed easily. I would say him, Grim Lavamancer, and Kurd Ape are the top 3 actually. Anyways, GG is power, pure and simple. Mountain, GG is one of the best consistent plays for virtually any red deck in the game. He alone is a 10 turn clock. Now add that to all the other stuff you throw at them...