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My intention with this deck is to not have any friends.
Master Transmuter is pivotal here. Not being able to use her abilities really cuts down your chances of victory. Get her out as soon as possible and everything else will go along fairly smoothly. If the opponent goes after Master Transmuter, user her ability and bounce her back into your hand and put her back into the game. Otherwise, use her ability to bring out the big guns for cheap and help you cope with Winter Orb's ability.Winter Orb/Unwinding Clock keeps you sitting pretty.Moonring Island/Portent works well with Booby Trap.Cranial Plating makes any of your creatures very dangerous.Rhystic Study provides you with options and if coupled with Winter Orb, makes the opponent's life that much more difficult.
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Shouldn't the vault of whispers be replaced by ancient den since you have no black cards in either list and so you can cast or play scourglass's ability? Dark steel forge looks like it will be too slow for your deck since it doesn't have much mana acceleration. i have a couple of artifact decks if you want some ideas.http://www.mtgvault.com/douryu/decks/swarming-artifacts/http://www.mtgvault.com/douryu/decks/myr-destruction/
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The Vault of Whispers is more for Cranial Plating. I purposely avoided Ancient Den because I wanted to use Master Transmuter's ability to bring in the Scourglass at the end of an opponent's turn, thereby avoiding the need for white mana and wiping out the board when it becomes my turn. Master Transmuter pretty much makes all my artifacts have Flash and cost only one blue.
oh ok. i forgot all about the cranial platings equip ability.