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What? Turn 3 Wurmcoil? I like that, I think I'll take it..... Forever *insert troll face here* Haha this is the deck I'm playing with now, suggestions might be helpful
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looks like a fun deck! i like the added twist with bazaar!
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Its incredibly fun! Especially against green ramp decks, turn 3 Primeval titan or Wurmcoil for them but Turn 2 Bazaar Trader and turn 3 I act of treason or mark of mutiny and keep it and swing, you know its like What up...
I've seen a deck like this in action before, it's amazingly fun. :D Sideboard Metallic Mastery and Burn the Impure for artifact-heavy and Infect decks respectively!
I haven't thought about that yet, thanks haha but i think i'd run shatter for artifacts. But either way they both will probably be in the board
Yeah, true, you don't have a sac mechanic to eat what you steal. Better to just destroy the darn things. :)
Pyromancer is so gross with steal mechanics... I love this deck. So glad you made it!
Made a small change, dropped 2 lands and a pyromancer and put in 3 Instincts... I like steal mechs :D
Having played against this deck, I can safely say that it makes green ramp fairly useless. My green ramp gets destroyed by betrayal mechanics. You make me a sad panda.
I might have made it just for your deck :D
Knowing you, you probably did. I think you should take out the pyromancer and put in another traitorous instinct and possibly 2 fireballs.
Nevermind.... I took out pyromancers because they are too slow for my taste, I in it's place I put Assault strobe.... best case scenario turn 3 kiln fiend win otherwise, act of treason assault strobe swing?