I had preordains and mimic vats for a while but I realized that it would mess with the flow of the deck and they conflicted with what I needed to be done
Permalink
Yea. It really is. But plated right this deck can beat most type 2 out there
Hahaha this is a type 2 build. And inferno almost always ends game.
Nevermind.... I took out pyromancers because they are too slow for my taste, I in it's place I put Assault strobe.... best case scenario turn 3 kiln fiend win otherwise, act of treason assault strobe swing?
I might have made it just for your deck :D
Made a small change, dropped 2 lands and a pyromancer and put in 3 Instincts... I like steal mechs :D
I would recommend having semblance anvils, it lets you get 1 and 2 drops for free and 3 drops for 1. It makes infect that much fast in non-green decks.
Put in not of this world its amazing for big guys take this scenario T1: Land, pass turn Op T1: Land, Bolt, pass turn T2: Land, Chalice for 1, pass turn Op T2: Land Kiln Fiend, Pass turn T3 Land, Shape Anew into Blightsteel (all tapped out) Op T3: Act of Treason/Mark of Mutiny/ Metallic Mastery, Win....... Turn 3 you get him out but you're tapped out so you're kinda f'ed. With not of this world you can easily counter when they target him and then you kinda just win :D
I haven't thought about that yet, thanks haha but i think i'd run shatter for artifacts. But either way they both will probably be in the board
Cytoplasm maybe?
This looks like a deck my friend is making heck it out, it might help you out http://www.mtgvault.com/ViewDeck.aspx?DeckID=141817
I would drop Adventuring gear and the Sylvan for Llanowars and Ascetesism for turn 3 Shroud... after that you can drop dragonmaster and scute mob without worry. With all the ramp you have, put in genesis wave maybe because baloth woodcrasher after 5 land off a gen wave is pretty stupid. Just some ideas from when i had a deck like this
Its incredibly fun! Especially against green ramp decks, turn 3 Primeval titan or Wurmcoil for them but Turn 2 Bazaar Trader and turn 3 I act of treason or mark of mutiny and keep it and swing, you know its like What up...
More ramp for the Genesis waves maybe? Shroud or protection for the Dragonmaster Outcasts and cobras would be a good idea in my opinion.
But with the Sphere of the Suns, it does come cip tapped... and having the darksteel axes is really good because they are indestructible..... Playing against 5/5 indestructible things kinda wreck your day when they're Darksteel axes and you just got DoJed. I've played against this dek a few times, and I've played with it once and for the most part it seems solid when you don't get a land pocket.... maybe a couple of Darksteel plates would be nice but like I said, it's pretty solid