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Get ascension out first turn if you can. ghoul for easy direct hits. Hexmage for depleting counters or damage. Parasite for constant draw damage. Counter squall to pump up ascension and control with spell pierce. Doomblade and disfigure for killing early. distortion strike for easy direct shots. once you have 3 counters on Ascension drop Mind Funeral (or Traumatize) to cook their life and gain some for you. Positive comments please.
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the parasite doesn't deal draw damage because you don't have any red permanents
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also, it may work better if you have more swamps than islands because there is more black than blue in there
just so u know the parasite only does damage when they draw a card IF you have a red permenent i would recomend underworld dreams http://www.mtgvault.com/ViewCard.aspx?CardName=Underworld Dreams&Edition=M10
I would recommend bigger creatures if you're going to use Distortion Strike
good call on the Parasite, ill have to replace it. as for distortion strike i only want it on weenies to give 2 damage to a player. so i can stack on Ascension early. pulse tracker will go in instead of Parasite.