-4 Shifting Wall for +4 Wall of Mulch. Is that better?
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This deck could go so many ways. U/G I could make tokens. I could also gain life with mono-white or do U/B for shroud/protection from combat damage and wall of shadows. I didn't pick some of the walls you mentioned because of two of one color in mana costs. I'll think abou draw walls again though
Thanks for the suggestions.
To this build, the only draw part I might change is Silvergill Adept for Merfolk Looter; sometimes I don't draw enough removal, or I draw too many lands. However, in a token build, I might run 8-12 draw cards, because then I would need to rush to win more (less removal).