quikslvrxx

32 Decks, 10 Comments, 0 Reputation

More lands....

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Posted 16 August 2011 at 22:59 as a comment on Garruk's Scuter

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You do know that Emeria Angel and Thopter Assembly do not put counters on the Quest right?

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Posted 15 June 2011 at 04:13 as a comment on Standard Quest and Emeria Angel

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Culling Dais would solve your draw problem and give you a sac outlet for Glissa. Also you could try to work in something like Mimic Vat that would allow you to copy a creature and sac it every turn. There are a few black creatures that you can sac creatures to. And Kalistra Highborn comes to mind too for some extra damage.

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Posted 07 April 2011 at 08:40 as a comment on Glissa's sharpshooting artillery

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Updated to its current form. Putrefax is so hard to deal with once he resolves.

As for more spells...I don't know what I would sub out for game 1 usage to get more say primal bellows in. I have 12 spells which is 20% of my library. I do use BoP occasionally instead of llanowar.

The live wires give a nice boost and give you the ability to do direct infect damage so you can take out a perspective blocker or do 20% of the lethal damage necessary. And they are cheap to equip (say on Inkmoth every turn).

Inkmoth (unblocked) + Livewire + Giant growth = 8 flying poison (2 of which can wipe/shrink a blocker) from one source on one attack phase.

An resolved Garruk is usually gg if I have a creature out.

Also I have been mainboarding one Ratchet trap because of local bias towards Kuldotha/Boros.

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Posted 02 March 2011 at 22:14 as a comment on Infectious Green

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+4 honor of the pure. -3 armored ascension. +1 Elspeth. -1 Gideon. -2 Sun Titan. +2 Student of Warfare. And in all honesy I would rather have Leonin Skyhunter than Accorders but its your choice.

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Posted 28 February 2011 at 23:46 as a comment on T2 White Knights

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4 Mimic Vats are not necessary. You have to speed this up a lil bit. And you are missing green's staple. Mana creation.

How are you gonna get those big creatures out? You at least need some green sun's zenith. Although i dont think it will be a problem having a big in your hand.

Here's my take on green infect: http://www.mtgvault.com/ViewDeck.aspx?DeckID=151383

Please comment.

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Posted 27 February 2011 at 21:01 as a comment on Green Infect Overrun Rush

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Honestly I may sub out the primal bellows for 2 more unnatural predations. Instant trample plus infect has been pretty effective. Plus this deck typically wins fairly early so there really aren't too many forests out the way there would be with ramp.

Also thought of using Birds of Paradise rather than Elves just for some overhead cover.

Thoughts are appreciated.

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Posted 24 February 2011 at 02:24 as a comment on Infectious Green

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Got rid of Oxxida Scrapmelters in favor of Manic Vandals. Brings the deck to a 3 drop or less.

Also I may mainboard one more Mimic Vat and one more Voltaic. If I can Mimic a Vandal with at least one Liquimetal its pretty much all over. Especially if you have Voltaic out or even scarier more than one key out.

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Posted 24 February 2011 at 02:06 as a comment on Liquimetal Lock

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I actually ordered them the day the set dropped because I could see that these were gonna be an awesome land/card. Got 4 for $12 shipped. ;D

Thanks for the suggestion. You are absolutely right.

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Posted 22 February 2011 at 01:50 as a comment on Infectious Green

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Once you Act of Treason or MoM, You can select yourself as the controller.

I personally don't care for the Jinxed Idol too much because you can just sac a creature to give it back. Usually the trader helps with that but it kinda stops this deck from doing what it is supposed to do. Which is destroy their lands and make their creatures yours.

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Posted 22 February 2011 at 01:47 as a comment on Liquimetal Lock

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