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Blue/white/black spirit control! Don't think it's standard....but modern maybe?
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So the biggest thing I see that I really like is the element of doing damage to gain an effect. I don't see a lot of cards that are unblockable or shadow however so I don't really see how your creatures will get through. Drogskol is a great card, I heartily agree with him basically everywhere I see him. I would look at using Call to the Kindred in just about any tribal deck that has blue in it. It allows for an extra creature hopefully every turn and frees up mana for spells or more creatures. Its also nice to not have to pay Drogskol's mana cost.
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It's definitely Modern, you could probably include Spirit Mantle for protection from creatures = unblockable with benefits (be careful not to get 2-for-1-ed though), the black 1-drop spirit from M13 Core Set with unblockable/can not block, etc. Increase your lands total by for more balance, try to add dual lands if possible (even two or three Guild Gates, if the other dual lands are too expensive for you) and reduce the total number of lands that produce colorless mana, Vault of the Archangel for example is something that I am uncertain you will be able to benefit much from, so maybe remove it completely? Anyway, thematically solid, for this you get a like anyway :)