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It's a White/Green Defender deck. Actually the first deck I ever made, so I'm kind of nostalgic about it (yes, that was a year ago-ish).Defenders to the point where opponents don't want to attack.Unless they have flying. Whoops.There's a lot that could be done to improve on this.
Mainly focus on getting out Defender Presence with Perimeter Captains and Stalwarts, then bring out the Axebanes and Battlements for ramp, which gives quick access to Primeval Titans that help bring out Worldspine Wurm and Door to Nothingness (which is more of a joke win than a viable one unless you put more in). Rebuff to counter stuff that could slow down ramp. Faith's Reward as a backup in case Door to Nothingness is destroyed (just bring it back at your end step, it untaps, ramp and win).
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