Ok I concede.
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Chief of the Scale is an overrated card.
Yo congrats on your 800th Budget Deck. Just wondering, why'd you do this on your 800th deck? Why not your 1000th deck? Anyways, you've proven you're an awesome deckbuilder, so I would like it if you could help me out with the old-Standard G/W Aggro deck. I'm trying to fit in Swords to Plowshares, Valorous Stance, Dromoka's Command, and a good sideboard but I suck at deckbuilding :'( Thanks bro! :)
You have enough non-Warriors to make Rager an inconsistent card. I would only use that card in Warrior tribal. Other cards you can include are Obelisk of Urd, Pain Seer, Tormented Hero, Mardu Shadowspear, Ruthless Ripper, Ultimate Price, and Mardu Skullhunter. Dark Betrayal would also work in the sideboard.
However, RDW has a great matchup vs control decks though, so dead cards like wild slash and searing blood won't be much of a problem. Also, you're only going to have them in Game 1 of a match.
By the way, I'm also working on a Selesnya Aggro deck from RTR-Theros Standard that I want to revise for casual play. Let me know if you have any thoughts. Thanks!http://www.mtgvault.com/pyrwyrm/decks/help-casual-selesnya-aggro/
By the way, I'm also working on a Selesnya Aggro deck from RTR-Theros Standard that I want to revise for casual play. Let me know if you guys have any thoughts. Thanks!http://www.mtgvault.com/pyrwyrm/decks/help-casual-selesnya-aggro/
Why isn't Eidolon of the Great Revel here?
both searing blood and hall of triumph are good cards to keep though. I like main boarding 1 searing blood and would sideboard hall of triumph because it is awesome against any of the one-damage removal cards like scouring sands that your opponent would board in.
You can also have more lightning berserkers, they are the only creatures that trade with big guys is you somehow can't draw into enough burn.
WTF Peak Eruption? Mana screwing your opponent seems awesome, but it is not a reliable way to kill your opponent if they're also playing rdw. You can pull of the same amount of damage with more searing bloods, and you'll decrease your opponent's board presence at the same time which is the only thing you are doing besides reducing your opponent's life to 0. Also, peak eruption costs three so you're also mana screwing yourself for one turn.
Why Chandra, Pyromaster? Outpost Siege does basically the same thing, and Thunderbreak Regent is a more relevant 4-drop, even though personally I wouldn't have any four-drops at all. You want to be attacking with this deck and planeswalkers don't attack. If you're worried about blockers, use a few Goblin Heelcutters because creatures are better at killing the opponent than planeswalkers.
Doesn't this deck die to any kind of rdw deck? The creatures are all small and die to burn. Maybe you could try a Rootborn Defenses type of card? It basically "counters" cards like Supreme Verdict, Anger of the Gods, and End Hostilities and it also gives you an extra Wolf from Turntimber Ranger, if you actually use Rootborn Defenses. Valorous Stance and Ajani's Presence might work too. You should also playtest with all the white and green low-cost planeswalkers too, I think one of them might be good for this deck, maybe Ajani, Caller of the Pride of Ajani, Mentor of Heroes, idk.
Oh i didnt know u were making this irl
I like this combo! try having better control cards, force spike is a horrible card, and draw cards too like gush and gitaxian probe.
where is glistener elf?
where are the fetchlands? i also would like to see more dragons, evasion is important. Because atarka.
lol where is surrak the hunt caller? makes this deck more aggresive. I assume ur not playing budget, so where is sarkhan unbroken? Idk, u can also try sarkhan dragonspeaker. Consider deathmist raptor, its a nice creature that never dies.
sarkhan unbroken's abilities are great for this deck; draw cards, mana ramp, summon dragons. also why do u have 20 lands? thats really strange especially if ur going to have four 7-drops. Adding more lands also makes courser of kruphix more consistent. I like courser better than shaman in the 3-drop slot because shaman's 11-mana ability is going to be hard to use and also haven of the spirit dragon adds mana of any color as well. Also shaman's 3 toughness gets screwed over by draconic roar, lightning strike, etc. courser's 4 toughness is good for early game blocking and stuff.
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