I know it's a sorcery, but many many decks that infect has trouble beating (e.g. CAW Blade) don't have a creature turn two, but now they will just use mental missteps.
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I know that this deck may seem useful, but there is a 15% chance of drawing a creature (there are only four). You will have no blockers to protect yourself you need no land-fetch when you are playing a mono-colored deck unless you have a land fall ability (which Expedition Map can't even help with). Remove: Expedition Map's - Ancient Stirring's - Contagion Clasp's Choose Between: Prey's Vengeance (Only useful in a Livewire Infect Deck), Mutagenic Growth, and Withstand Death. Here are Examples of My Infect Decks (Dual-Colored and Mono-Colored) Green/Black: http://www.mtgvault.com/ViewDeck.aspx?DeckID=169625 Mono White: http://www.mtgvault.com/ViewDeck.aspx?DeckID=180273 Green/Red: http://www.mtgvault.com/ViewDeck.aspx?DeckID=181376
Tenth Edition: Bottle Gnomes "Reinforcements... Or Refreshments?"
8th edition: Might of Oaks (Text) "Quess where I'm gonna plant this!" It's funnier once you look at the picture.
he can use Massacre Wurm with Urborg, Tomb of Yawgmoth. But there is a low chance you will get both in a timely manner.