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Time and again I can't help but notice that the high art of creative casual decks is almost lost. Which doesn't surprise me considering the way WotC prints cards these days (cards with built-in combos, game defining block mechanics, cards printed specifically designed to be played with the other cards of the block, tribal nonsense etc.).At the same time I see a high interest in creative decks like those that users like Jessie post - for example his deck http://www.mtgvault.com/jessie/decks/the-hero-who-kills-gods/ which is a very nice example of what casual decks should be about. Anyway, I have a soft spot for the obscure, weird and alleged weak cards that nobody plays with for various reasons. In my "career" I made many of those cards powerhouses or at least playable by designing a deck specifically around this obscure card, set of cards or concept. So, the idea is to let us have some fun together:THE CONTEST:You challenge me by suggesting a card/concept you think is too weird, too weak or otherwise hard to play with (or a card that you'd like to see a built around it but can't come up with something yourself). Then I pick the most interesting and(or challenging of those submissions, build a deck around it and try my best to "brake" that card. Here is a list of possible suggestions that work best:* Environment changing cards that effect everyone (usually artifacts or enchantments) like the titular Zur's Weirding.* Cards that are potentially interesting but have severe drawbacks like Lord of Tresserhorn or Psychic Allergy.* Concepts that seem interesting/funny but you just don't know how to make it work like a deck that wants to run all 20 Eggs from Odyssey or a deck that bases on an odd ability like phasing or banding.You can, of course, suggest whatever you want, the above is just what I think will work best!WHEN MAKING SUGGESTIONS PLEASE ADD IF FOR MULTIPLAYER OR 1-ON-1!
SUGGESTIONS:See the Sideboard of this deck!DECKS MADE:"Deep blue Shadow" (Request: Shadow deck)http://www.mtgvault.com/puschkin/decks/occ-deep-blue-shadow/"That's the Discipline" (Request: Stronghold Discipline)http://www.mtgvault.com/puschkin/decks/thats-the-discipline/"Auratogather" (Request: Auratog)http://www.mtgvault.com/puschkin/decks/ooc-auratogather/"Self-Awareness Trip" (Request: Personal Incarnation)http://www.mtgvault.com/puschkin/decks/occ-selfawareness-trip/"The Darien Crusades" (Request: Personal Incarnation + Darien, King of Kjeldor)http://www.mtgvault.com/puschkin/decks/occ-the-darien-crusades/"Wings of Change" (Request: Aura Finesse or Aura Graft)http://www.mtgvault.com/puschkin/decks/occ-wings-of-change/"Bring it on" (Request: Self-Mill)http://www.mtgvault.com/puschkin/decks/occ-bring-it-on/"The Djinn counts on you" (Request: Aku Djinn)http://www.mtgvault.com/puschkin/decks/occ-the-djinn-counts-on-you/"Watching you in the Dark" (Request: Death Watch)http://www.mtgvault.com/puschkin/decks/occ-watching-you-in-the-dark/"Sorry for your blockers" (Request: Sorrow's Path)http://www.mtgvault.com/puschkin/decks/occ-sorry-for-your-blockers/"Über Mask" (Request: Uba Mask)http://www.mtgvault.com/puschkin/decks/occ-%C3%BCber-mask/"Spanish Persecution" (Request: Abyssal Persecutor)http://www.mtgvault.com/puschkin/decks/ooc-spanish-persecution/"Lichlord Leech" (Request: Lich)http://www.mtgvault.com/puschkin/decks/occ-lichlord-leech/"RainbowLobber" (Request: Lobber Crew, no Revised duals)http://www.mtgvault.com/puschkin/decks/occ-rainbowlobber/
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THE CONTEST:You challenge me by suggesting a card/concept you think is too weird, too weak or otherwise hard to play with (or a card that you'd like to see a built around it but can't come up with something yourself). Then I pick the most interesting and(or challenging of those submissions, build a deck around it and try my best to "brake" that card.Here is a list of possible suggestions that work best:* Environment changing cards that effect everyone (usually artifacts or enchantments) like the titular Zur's Weirding.* Cards that are potentially interesting but have severe drawbacks like Lord of Tresserhorn or Psychic Allergy.* Concepts that seem interesting/funny but you just don't know how to make it work like a deck that wants to run all 20 Eggs from Odyssey or a deck that bases on an odd ability like phasing or banding.You can, of course, suggest whatever you want, the above is just what I think will work best!
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WHEN MAKING SUGGESTIONS PLEASE ADD IF FOR MULTIPLAYER OR 1-ON-1!
I've already succeeded in using it, but I'm curious how you'd go about getting the best out of Stronghold Discipline. (No copying my idea)
I will not look at your deck when creating this. If I end up copying you by accident it just means we both think alike or that that is the most efficient way :)But from the top of my head there are many ways possible how to do that so I think it'll look different.Oh and I forgot to ask: Multiplayer or 1-on-1?
The one I made was designed to be 1 on 1, but I found I can take on 2 or 3 in a free for all. So, 1 on 1 should be fine
Finished it:http://www.mtgvault.com/puschkin/decks/thats-the-discipline/
Nice work Puschkin!
how about a shadow deck? ive tried it once a long time ago but it didn't work very well since shadow creatures can only block shadow.1 vs 1 would be good
That's an easy one, though. I once made a shadow deck that was pretty nasty - even in multiplayer. I'll represent this with Thalakos Misfolk.
Here it is:http://www.mtgvault.com/puschkin/decks/occ-deep-blue-shadow/
Atogs are interesting creatures :)Since Theros came out and Enchantments have taken off...what about Auratog? Almost any deck with Auratog is going to be uber expensive, most likely (i.e. Serra's Sanctum and Enlightened Tutor, for example). However, again, since Enchantments have taken off recently...Auratog deserves a second look. Plus, a deck like just described will be very difficult to play because of cards like Fracturing Gust. So...there is that added challenge. You could go both ways with single or multiplayer: however, single player is probably going to be easier since the point of Auratog is to pump him up and attack. I will try to hype up the deck :)Fyi, added difficulty in how are you going to best benefit for sacking your own enchantments!Threshold comes to mind. So does graveyard manipulation.
I plugged it on 2 different decks. Maybe that will help! Good luck!
I've been tinkering with a Modern Auratog idea, but sadly, I only own 2 Auratogs and am missing a lot of the other cards I'd like to use in the deck :(
I am guessing it is going to end up an expensive deck.
Not necessarily. The biggest problem I have with aquiring cards is my lack of funds, not the cost of cards. They may seem well priced to you, but after converting the cost to Rands (I live in South Africa), and adding on the cost to get it here, my wallet cries :'( Also, I have more than one deck idea I'm working on, so I need to prioritise some over others.
Rands...interesting. That is new to me. I live in very rural Georgia (USA). If I want cards, it is mostly having to go online. TrollandToad.com is pretty nice...in that they will give you credit for your old cards. So...you give them your old cards, they give you store credit, and you use the credit to actually buy the cards you want. Usually...the most expensive thing about the process is shipping cost. If you trade them enough cards, it is definitely worth it. For example, I have about 50 dollar store credit with them, right now. And I payed about 10 dollars to ship the cards. So...basically gave them a bunch of old cards that i NEVER use for 10 dollars, and they give me 50 dollars store credit. 10 dollars for 50 dollars is pretty good. Anything over 20 bucks (not sure in Rands) they give you an extra 25 percent store credit. So...you ship them 25 dollars worth of cards, and they will give you credit worth 30 dollars...to use how every you want. The only downside...they aren't going to give you full value you for your card. Example. You have a card that is worth 5 dollars. They will say, give you 2 dollars trade in value for it. True, you aren't getting the full 5 dollars worth...but maybe 2 dollars isn't too bad if you are never going to use the card. 1 dollar card here, 25 cent card here, 3 dollar card here...every card adds up...and before you know it, you have a lot of store credit!
But I could see where shipping costs might be outrageous, if you have the cards shipped overseas. You do have a point, there!
That's the nice part of living in Euroland: You've got about a dozen of countries that are into Magic, all of them use the same currency and no actual ships are needed for shipping.Jessie, that store is ripping you off^^ Unless there truly isn't any kind of Magic trading platform for private persons, which I somehow can't believe. I mean, Magic was invented in the US and you guys are the masters of capitalism.
In larger cities, sure. Much more availability to stores. In small areas, not so much trading person to person. There are websites in which you can do it, in the US. Probably need to look into that. It is...not to sound cynical...sounds so iffy. With a professional site, they are guaranteed to deliver you the product. In the condition stated. As promised. Sure, lots of traders depend on trading cards for a living, or what not...but there is always the chance that you might be ripped off or not being traded the cards you agreed upon. I am delusional, probably. And need to look into it! Might check out a few websites.
Just start out small with cards worth a dollar or two.The thing is: Currently, your trades might be safe, but you get way too few on regular basis. On a trading website, you might get ripped off one out of 20 deals but you can afford that because in those other 19 you got cards worth the same amount you sold your card (minus shipping of course).This assumes your store really deducts about 60% of the value. Anyway, those trading websites sure as phyrexian hell will have a rating system. So, only buy from guys with good ratings and you are safe.
Definitely need to look into it. Would save me a lot of cards! Would get a lot more for a lot less.
i havnt done any trading and i buy most of my cards off of ebay or tcg player i find the best price i can get with tcg player w/shipping then look at the cheapest on ebay i need to try trading soon tho i have lots of spendy cards that i don't use
I use Deckbox for all of my trading needs. I have successfully built decks all from trading on that site. I can input my tradelist and wishlist and it will find people who have the cards I want and who want the cards I have. It's pretty sweet.
Awesome. Will check that site out, for sure!
How about a deck that uses Norin the Wary? I've always wanted to try to make a deck that uses him, but never could find a good way other than his ETB triggering other stuff to happen. This can be for either multi-player or 1v1, dealer's choice.
Well, whate else than come-into-play or leaves-play-effects could you use him with? You could block and then cast an instant to save him ... not a big deal. If I make a Norin deck, it would be one with Confusion in the Ranks. But I am pretty sure that has been done before.
Can't block with Norin, he exiles when a creature attacks too.
Not even that - so, CIP effects it will be.
That's why it's a challenge. :)
yet another fuckin' challenge deck
I earned it, though. Tried long enough to play by the rules. Still. +1 for you ;)
She is a woman after our hearts, Puschkin! :) She is always full of positive comments and praise, lol, to say the least.
I heartily agree. Who couldn't love a possum with such uplifting and enlightening comments? Cuts right to the core of the matter, no bones about it! ;)
I challenge you to make a deck around ... The Rack.
What's obscure about The Rack!? Any run-of-the-mill discard deck would do. Heck, there is currently an 8-Rack-deck leading the "hot" section! When I started this, I expected people to challenge me on cards like Sands of Time, Lich's Mirror or Hellcarver Demon or to make a deck focussing on rarely used mechanics like banding or fading.
Fine ... how bout Personal Incarnation. :)
Haha, you, Sir, aber truly a Knight of the HokeyPokey!I will gladly make an Incarnation deck. But allow me to make it more of a theme deck. A truly *personal" deck for the two of us :)
Lol ... let's see ... how to take advantage of redirectining damage ...Also, if the avatar is exiled, the second ability does not trigger.
What about a 5 colored deck.I always thought Last Stand was interesting.
Does it have to be Last Stand? It would probably be a horrible expensive deck with almost a playset of Revised duals^^
it is possible to run 5 color mana base w/o duals ive had a 5 color deck since I started playing http://www.mtgvault.com/vaan104/decks/gold-deck-2/
Of course it is possible but he wants a 5-colour LAST STAND deck and that means if I use duals, that count for 2 land types each, I will double the effect of Last Stand.
can always use the shock lands instead of the revised duals. Will at least cut the price down by a ton.
I have always thought it would be a nice, slow building, deck...right before I truly quit (there were a few years where I went from playing every day to a gradual quitting), Last Stand was the last rare I got from opening up an actual pack of Magic Cards. So, yes, Last Stand :)
How about this Puschkin, Self Mill? Example. Slag Fiend and Artifacts like Baubles/Burning Inquiry/Faithless Looting. Or creature heavy deck with Boneyard Wurm and Elephant Resurgence. Or....get this. Auratog, as suggested above, what about Cantivore? Build a heavy enchantment loaded deck. Self mill with cards like Mind Sculpt/Tome Scour...with a Auratog/Cantivore win condition. :)Here is what I put together, literally took me less than 10 minutes:http://www.mtgvault.com/jessie/decks/self-mill-yeah-it-works/
Self-mill is an ancient concept, but if you consider it obscure ... I have a Mesmeric Orb deck, does that count?
Sure. At least consider the Cantivore, if making the Auratog deck? :)
You know I am always happy to throw in one-ofs that kinda fit, so, sure.
I really want to do something with this card, but can't figure out yet. I know you can do justice with it. Brand new card, but it is already going up in price. Clever Impersonator. 11 dollars a piece already!However, look at what the hell it does!!For 4 mana, he is pretty much a Copy Artifact, Copy Enchantment, and Clone, all in one card!!!!Think of it like this: (I originally thought of Tangle Wire)4 Copy Artifact4 Clever Impersonator4 Artifact of your choice-------------------------12 Copies of any one Artifact!!!You can have 12 Sol Rings in a deck!Or you can have 12 of any one Mox.12 Lodestone Golems with a full deck of Artifacts. Opposite of Golem, have 12 Etherium Sculptor in play!12 Master of Etherium, yikes!Not smart to make it work...but you could have 12 Tangle Wires in play! No one would be able to play anything! ADD IN Sculpting Steel...and that is 16 Copies of any Artifact! In theory, a Deck could have 16 Black Lotus in it. OR4 Copy Enchantment4 Clever Impersonator4 Enchantment of your choice------------------------------12 Copies of any one EnchantmentImagine running 12 Treachery in a deck! Stealing 12 of your opponent's creatures for free!Imagine your Turn 5. Your opponent has 3 creatures. You play Treachery, then play Copy Enchantment, then play Clever Impersonator! Fun times! When was the last time you see someone steal 3 creatures for free?! Finally:4 Clone4 Cryptoplasm4 Clever Impersonator4 Timberpack Wolf----------------------16 Timberpack Wolves in your deck!!! That is freaking Rat Territory, there!In theory, if you had ALL 16 Wolves in play, each one of them would be 18/18.
Meh. He will go up in price even more. That is a gamebreaker and staple in casual and EDH. And I thought Phyrexian Metamorph was sick.
I just found it out today. I might make the deck, with the Treachery. Maybe Peregrine Drake. Or Palinchron.
Auratog deck made:http://www.mtgvault.com/puschkin/decks/ooc-auratogather/I tried to keep it cheap, no Serra's Sanctum.
Made the Personal Incarnation deck. Here is the official advertisement:----------------------------------------------------------------------Welcome to our group, the "Fortune Thieves"!You are unsure of your life? You don't really know who you are? You are lacking the Angel's Grace you once had? You want a strong ego that manifests physically?We here at Mana Crypt studios developed a method where a professional Soulgorger Orgg flings you through a Near-Death Experience in order to summon a Personal Incarnation of yours! You call this a Blasphemous Act? Well, we call this a Self-Awareness Trip!If you call our Academy Rector and sign up* now then you will get a Boros Signet for free**!* We do not accept applications from Mogg Maniacs anymore!** While stock lasts. Might be replaced with Sol Rings.---------------------------------------------------------------------------
love the add very creative ill check out the deck later
If you have read the ad, then you know the deck already :)Here is the direct link BTW:http://www.mtgvault.com/puschkin/decks/occ-selfawareness-trip/
Nice ad. I can't wait to see it!
What are you waiting for then?
I looked at it ... maybe I forgot to comment.I really like the idea.
We are all getting older ...
Okay, ready for new challenge? Aura Finesse Aura Finesse and Aura Graft. Those two cards could be interesting. Again, especially with something like Custody Battle. I was leaning toward Custody Battle, Aura Graft, and Bazaar Trader.But that is just what I was trying to make work.Would be interested in your take on it.
I'll do the self-mill first.
Just let me know when any deck is finished. I will definitely check it out!
Made another Personal Incarnation deck, this time a version with Darien, as requested:http://www.mtgvault.com/puschkin/decks/occ-the-darien-crusades/
You deserve a medal! I'm not just kissing ass here ... you did a great job finding cards that make a player enjoy being punched in the face.My favorite is children of korlis. Now, you don't care if your opponent nukes your health. And if you have Rhox Faithmender or King Darien ... they won't dare. It's neat to see such a resilient deck that doesn't rely on the known strategies (hexproof, indestructibility, life gain, damage prevention, or removal)
Thanks, that was the idea about the Obscure Card Challange. I rarely use the usual/obvious strategies and cards anyway. But it seems like only a handful of Vault users appreciate this. Meh, that won't stop me :)
Hmm ... maybe they will reconsider when they realize how much fun your decks are to play against.
But who does that? Did you ever build two decks you found here on Vault and play them against each other?But this is indeed generally a fun way to play. Everybody has a different style of how to build decks (and different power levels). When you get into arguments regularly in your group, like, "your combo decks ruin everything" or "your decks are too strong" or "your decks are not fun" ... then I can only recommend that you take turns playing just decks from a single deckbuilder. Then decks should be more about the same powerlevel (at least the designer knows which decks are good against each other) and definately of the same style.
So ... you're saying I should pit Jessie's crazy awesome decks against one another?
Not exactly :)But something like that. Joking aside, I did do that, when teaching her to play Magic.I built a green creature deck.A white lifegain/damage prevention deck.A black destruction deck. And a red burn deck. All about the same level, all representing what each color stood for, and all of them basic.Only color I didn't do was blue...who wants to learn to play Magic by getting everything bounced/countered? If it isn't interactive, beginners won't play long!
Hmm ... you could always try merfolk. :DAnd I resent that. While I play white, I learned to play with blue - I love the stack.
The stack was easier to learn back in the day. lol. It confuses me now. And I learned the first month or two, with a huge green creature deck. But after that, It was a mono blue control for years!!!
Stack beats hexproof.It prevents me from casting a targeted spell .... it does NOT prevent a spell that is on the stack from resolving.
So if you give a creature hexproof with an instant ... burn or removal will always win.
Yes, see, that hurts my head.I am nowhere near this level, in the example:But back in the day, around 2001 to 2004, I would buy Inquest Magazine, and other mtg gamer mags. They would state that they had deck builders and then they had deck players play those decks.I always wondered, why the hell doesn't the guy that builds the deck actually play the deck in Tourneys, why does he make the deck and give it to someone else to try and win with?Answer: People like me who suck with rules/finer skills. P.S. Not getting much school work done today, copying study guide questions down to try and answer with my notes, during a long car ride. In a few hours, when wife gets off work and kids come home from school, we are going to drive to see a Pow-Wow. Fun stuff.
Have a good time!And ... the separation of the deck builder from deck player makes no sense to me, either.
What I did:You know that we are usually 5 people and that we like to play Pentagram. Original Pentagram rules say that each player has a mono-coloured deck, playing against the opposing colours. This is problematic because of the color-hate cards. But when you say "no color hosers", you'll get into endless debates what counts as color hosers and what doesn't. Even if you manage that it is easy to abuse the other colour's weaknesses, for example, you know that red has no way to eliminate enchantments.So, what I did is that I built 5 mono-colour decks, one of each colour. To make them as fair and interesting to play as possible I gave them all the same deck structure. I made an Excel sheet and before deciding cards I designed a deck structure, dividing the deckspace into slots and assigning specific rules for each slot. For example each deck should have a slot "cc1 creature with a standard ability that represents the colour", so, blue got Flying Men (I did that before the colour ability shift), white got Tundra Wolves, green got Llanowar Elves, red got Raging Goblin and black got ... I forgot, probably Insidious Bookworms. Then each deck had a slot for a single creature mass swiper, so white got Wrath of God, red got Earthquake, green got Hurricane, black got Hellfire? Blue doesn't have mass removal, so I took the closest thing to it that is typical for the colour: Evacuation. I also include slots with cycles of cards, for example each deck should have a Storage Land of it's colour or each deck could have it's Titan.That way, the decks were not only well balanced, they were also ideal representatives of their colour's strengths and weaknesses without abusing it.
very nice that sounds fun you should post them here and ill check them out later. I need to find something to get my group more interested I win most of the time and they are getting bored but its not in my nature to slow my decks down
Thats been about 15 years ago ... I will have to rebuild everything from scratch.
Man ... why don't you try it with the 3-color cycles? Because the guilds have been done to death.
And currently those 3-colour cycles are done to death. That's how Type II works ;)I could make that a new project. I provide the deck structure with slot description and I try to make it as universal as possible. So you could take and say "okay, now we build five decks with the current Tarkir colour cycles" but you could go with mono-coloured or whatever.
Jessie, made your Aura Finesse / Aura Graft deck (although techinically it's an Arcanum Wings deck), you'll love it!http://www.mtgvault.com/puschkin/decks/occ-wings-of-change/I haven't forgotten about the other ones and will be busy Vaulting today.
Now I posted my Mesmeric Orb deck which qualifies as "self mill" even though I am sure it's not what you expected/wanted ...http://www.mtgvault.com/puschkin/decks/occ-bring-it-on/
This cards been siting in my "want to" pile since "Visions" came out all those years ago. I think it would be a cool card for a Multiplayer deck but I never put the effort into making one. Aku Djinn!You have been challenged :D
Ha, I actually have an Aku Djinn deck IRL, I just have to post it :)Will do so somewhere this weekend.
Damn, what a nice suggestion with the Djinn! And want another black card from Visions, that is neat:Death Watch And to mirror BigGeorge (and black card theme), I always wanted to make a deck, ever since opening it up in a booster pack, a deck with Sleeper Agent.
Also had a Death Watch deck once but it was too cumbersome. Maybe it's time to look into that again since some thousand cards have been released since.
Made the Aku Djinn deck, enjoy!http://www.mtgvault.com/puschkin/decks/occ-the-djinn-counts-on-you/
Now made the Death Watch deck:http://www.mtgvault.com/puschkin/decks/occ-watching-you-in-the-dark/It's probably one of the weakest of this series, though, because it needs a lot of cards working together. Only recommended for slower play, less experienced opponnets and/or more relaxed environments.
It does look very fun though. :)
Firemaw KavuIt's got enough potential that he could do something solid, although It'll be tough to build a deck around him.
Just couple it with flicker effects. I'll probably put him in that Norin the Wary deck I am still due to create.It surprises me that so far nobody suggested really weird cards. I thought every second suggestion would be an enchantment or artifact with global effects that are hard to find uses for, Freyalise's Winds, Sands of Time, stuff like that.
Okay, okay, give me some time, here you go: Land - Sorrow's PathCreature - Force of Savagery/Spinal ParasiteEnchantment - Deep WaterArtifact - Illusionary MaskSorcery - Goblin Game
* Illu Mask is a top notch tournament card! All you need to know is that it circumvents come-into-play-effects. So you can cast, for example, a Phyrexian Dreadnought without having to sacrifice any creatures. Mask-Nought is an actual tournament deck.* Force of Savagery:My decl "Phantom Menace" uses them. It's not build around it, though.http://www.mtgvault.com/puschkin/decks/phantom-menace/* Deep Water:This is unplayable. It was a very situational card for multicoloured decks that needed a lot of blue for certain cumulative upkeeps but today a) you wouldn't build such a deck anymore b) you have way better alternatives. Chromatic Lantern alone makes Deep Water completely obsolete.* Sorrow's Path: Added to the list! One of the "worst cards ever" even back in the day! But I never actually tried to break it and will give it a try now that we've got considerably more toys to pair this up with :)* Goblin Game:Ugh, this will be tough!
Sorrow's Path deck is up!http://www.mtgvault.com/puschkin/decks/occ-sorry-for-your-blockers/
Will check it out right now.
Are you still taking challenge requests? I also enjoy building decks around odd cards. One that has always perplexed me is Uba Mask. I've tried numerous decks with the card, but none could come close to winning. So if you're up to a new OCC, Uba Mask for multiplayer.
Compulsive Research is the bomb with Uba Mask. Just brutal.Quest for the Nihil Stone is interesting with Uba Mask as well. Forced Fruition as well.
Of course I am still accepting challenges. If I wasn't, I would have made this deck private again :)Stay tuned, working on the Über Mask now.
Here it is:http://www.mtgvault.com/puschkin/decks/occ-%C3%BCber-mask/
http://www.mtgvault.com/jessie/decks/puschkins-card-challenge/You are suppose to challenge me, the deck name proves it! :)Ha.
here is a challenge for you I want to see you build a child of alara edh just to see how effective/costly it looks in edh your deck can be awesome and still lose if u collect to much board hate and can't defend yourself. or if you just cant defend you will get hit. I don't think a perfect edh can be built multiplayer depends to much on the board state if I try something new im more of a threat because they don't know whats in my deck so im always the target sorry im drinking and rambling just started a kinda vacation 4 days off work and I have nothing to do lol
If I had to make one, it would probably look like this:http://www.mtgvault.com/puschkin/decks/child-of-alara-edh/It's a first draft, though.
Jessie has deleted this comment.
How about this one: Rescue from the Underworld. What are your thoughts about building a deck around it? In theory, it would rock in a Multiplayer game to sack a Gray Merchant, choose another copy of Gray in your graveyard...and then bring them both out the next turn for fun!!But besides that unlikely happening, that still leaves a lot that can be done with that card. I would say though, for 5 mana you better bring some mana ramp like Dark Ritual. And I am sure you have a right to say that there are much better cards out there than Rescue from the Underworld...I just thing it would be neat for a deck with "enters" or "leaves play" creatures with Rescue and other cards that support the concept. And sorry for posting my deck link above. :(
if you want a fun combo with gary just use gift of immortality with gary and a sac engine
Rescue from the Underworld is just one of many ways to reanimate and the deck would look a lot like ordinary reanimator decks. The only little difference is that the sacced creature returns as well, so you can abuse both come into play and leave play effects, so the creature selection would be slightly different with picks like Ashen Rider. But both reanimation and abusing CIP/leave effects bore me.EDIT:To give it a twist you could play with expensive morphers. Play them morphed for 3 colourless, sacrifice them to Rescue fom the Underworld and return them unmorphed, Akroma, Imperial Hellkite, these sort of things.
Okay. Okay. With all the new enchantments that Theros brought I witnessed Serra's Sanctum skyrocket. What about Faith Healer, now? Is she viable as an interesting card?
Or Graceful Antelope. I know Landwalkers is boring and been done to death.But she is such a neat little creature!! The built in ability to permanently change a land is very strong!Consider Tabernacle, Coffers, Cradle all turned into a Plains by a cute little Antelope.
Yes, Faith Healer is an interesting card, I recently taded for one, but more as a utility in enchantment decks rather than the main card.Graceful Antelope sufferns from the same problem as Gaea's Liege and Cyclopean Tomb: The lands turn back to normal when it leaves play. And while, at least, it takes a while for lieged and tombed lands to turn back, anteloped lands turn normal as soon as the Antelope is killed. On top of that, there are only 3 other creatures with plainswalk in existance, spread across 3 colours ... and none of them is mana efficient! I will go with the Faith Healer the next time I am in the mood to build a deck.
After a long break the Obscure Card Challange returns! Stormtide asked me to do an Abyssal Persecutor deck, well, here it is:http://www.mtgvault.com/puschkin/decks/ooc-spanish-persecution/Enjoy!
I've got a hard one for you: Naked Singularity. Let's see what you can do.
I don't think that's viable. All I can do is make sure that it won't affect me and hope that it confuses the other players. And I have no control over what kind of lands my opponents run - if they are using certain duals, triple or rainbow lands, then the Singularity doesn't have any effect on them. I could run Blood Moon to turn non-basics into Mountains (which then produce blue mana o_0) but how does that improve the situation over running a regular Blood Moon deck? Add to this the fact that I also have to combat the cumulative upkeep and that there is no mana burn anymore (so players won't run into troubles with lands producing excess mana they can't use) and I fear, whatever I can come up with could be accomplished way more easier with something else.I'll give it a shot, but meanswhile I ask you to find another challenge.EDIT: Multiplayer or 1vs1 ?
Multiplayer most definitely. More fun that way. And I'll look around for a better challenge
What about Ebon Praetor? With all those Thrulls in Ravnica, I'm sure you can manage without a Breeding PitEDIT: I forgot, 1v1
On a side note, I was totally oblivious of how cool Soul Exchange is nowadays.
Ebon Praetor is obscure? For the newer generation, probably ;)Okay, I'll give it a try. And yes, Soul Exchange has always been a very nice reanimator.
Well, I guessed that "obscure" was intended for the other users, not for you.Praetor has always been a favourite of mine, but I never managed to get my hands on a copy. I really miss the good old days of Fallen Empires...And remember. no Breeding Pit, it's a challenge after all ;)
Yes, I will try without Breeding Pit :)
Ive got one that I think will pose a nice challenge. Multiplayer deck: Sky Swallower
Hm, I think that's impossible. I can build a Sky Swallower deck, however, probably not for multiplayer, since he gives all my permanents to ONE target opponent. If I could distribute my permanents, fine. But as it is I can only take out one opponent and then I am stuck with nothing but a single flyer (remember, if someone dies while controlling permanents owned by another player, then those permanents are SACRIFICED - I will NOT get them back!). EDIT:At least not for FFA, Pentagram and such, but maybe for team orientied multiplayer like 2HG. Or French Emperor (and then pray that you won't be the emperor^^)
Yeah I was researching a new deck and came across it and thought, THIS CARD IS AWFUL! LOL
I could try for 2HG though!
A few suggestions, -A 1v1 stuffy doll deck (one that is actually competitve and doesnt thrive off an unrealistic concept like drawing 4-7 certain cards in your first hand)-A leyline deck(multicolored + multiplayer,, probably emperor.) -Isochron sceptre 1v1. I can't seem to pull it off and my one friend tried too but his deck only really works in a 2hg I wanted a quick competitve deck that focused on using that to redirect, counter and burn, but is there another way? Or different style to use it. Its a useful card, but to base your deck around it? -Lashwrithe(and other living weapons, they're useful but never have I ever seen a good living weapon deck) any play styleWell goodluck buddyEdit; Most of these are just here to get ideas on how to build a deck using them honestly. Except the leyline, I thin k they're useless unless you combo them with stuff.
Stuffy Doll and Isochron Scepter are staple cards! * Stuffy Doll doesn't need 4-7 cards, all it needs is a Guilty Conscience slapped on it and it will deal an infinite amount of damage. I think you can build a deck yourself now.* Isochron Scepter is really broken. - Try Abeyance and/or Orim's Chant for a nasty lock deck (yes, you can pay Orim's Chance Kicker cost every time!). - Imprint Final Fortune and then have infinite extra turns (also needs a Sundial of the Infinite in play so that you don't lose to Final Fortune)- Combos aside, even ordinary things can be pretty nasty, for example Arcane Denial. The extra cards the opponent gets are negliable since you can counter one of them every turn, but you also draw. Even something ordinary like a Lightning Helix will produce lots of value every turn!* Leylines. - Well, many of them can just be played for their effect. They are all a bit more expensive than the normal versions (each of them has an effect that is already on another card) but with the added bonus that you can play them before the game even starts. Actually you just begin the game with them, which means even if the opponent has Force of Will, he can't counter them.- There is a combodeck, however. In short, it runs tons of Leylines and uses Opalessence to overrun you with them as early as turn 1 if it also draws Serra's Sanctum. http://www.mtgvault.com/akrophage69/decks/leyline/* LashwritheOkay then, let me try this, but don't expect 1-on-1 goodness, this series is meant for casual
I always play casual so no worries with that, like a casual competitive doesnt need a 5 turn win :p make it a multiplayer if necessary
Harmless Offering, from Eldritch moon. Also I realized that these cards are the olimars of Magic: horrible unless used right, in which case they're amazing
Harmless Offering is the same as Donate (just in red) which has been broken before (Illusions of Grandeur, mostly).
These are the only cards I could find. Darn: why aren't there more bad cards in magic.Witch HuntLichAlso, it's not exactly obscure but near death experience might work to base a deck aroundIf You think these cards don't fit, that's fine. I just went looking and that's all I could find.
Near Death Experience:I already made this one:http://www.mtgvault.com/puschkin/decks/occ-selfawareness-trip/It was build around Personal Incarnation but also runs 4 Near Death Experiences (and a combo with Soulgorger Orgg).Witch Hunt:That's too easy ... just give yourself Shroud/Hexproof with something like Orbs of Warding. Witch Hunt can't target you anymore and will be passed around your opponents :)Lich:Okay, Lich it is!
Sorry for that big delay ... and I was stupid, the kill (besides Donate) should always have been Mirror Universe (or Magus of the Mirror) in the first place, oldschool as that deck is! Enjoy:http://www.mtgvault.com/puschkin/decks/occ-lichlord-leech/
Shouldn't be too hard, but I saw this and thought it was perfect: Firedrinker satyr. P.S. Sorry if your'e still working on the lich deck
It's almost finished, but I am still missing out on the right kill card.
Could you post the link here? Then I might be able to help with that.
Ok, here is the link, but I also don't have descriptions as of yet and the number of copies of some cards isn't right yet, manabase isn't final and ... well, it's supposed to be a challenge, you know :)So, here is the link, but don't suggest anything yet until I officially surrender ;)http://www.mtgvault.com/puschkin/decks/occ-lichlord-leech/
Deck finished, descriptions added.
i was challenged to build a colorless eldrazi edh deck its not a 1 card challenge but it is a tough 1 http://www.mtgvault.com/vaan104/decks/eldrazi-edh/that is what i have come up with so far. im sure there are more utility lands im missing. there is probably some better artifacts to use also. i will probably build this i own most of the cards except the ancient tomb and i can get by w/o it if i decide not to get 1. any help is appreciated ty
just wondering what search engines do you use for lands?
Depends on so many things, can't give a catch-all answer. But here is a general thing I do, even though I fear it won't help you: I do own playsets of each Revised dualland. But I also have about 30 decks at the same time. So, what I do is spreading those duallands among those decks and fetching them with cheap fetchies like the uncommon ones from Mirage. For example I'll put a single Taiga, Plateau and Savannah in a green-red-white deck and add some Grasslands and Mountain Valleys. Also, I try to trade for cheap copies of cards like Darksteel Ingot and Soldevi Simulacrum which can be used in about any deck. And if you are running green, you have dozens of great choices like Harrow. Or did you mean "engines" literally? Land Tax + Scroll Rack is one of the nastiest engines ever. Crucible of the Worlds plus any fetchland is very efficient. Thawing Glaciers + Horn of Greed is ... well ... greedy. But those are combos that get out of hand fast and thus will make you enemies and draw removal. So I am usually looking for less brutal and therefore less threatening engines because in the long run (which is what multiplayer is all about) I'll get more out of it because it usually survives longer. Something like Knight of the Reliquary + Drownyard Temple - slow but steady and it also gives you an evergrowing beatstick.
ill clarify i meant like online search engine for looking for lands like multicolored lands and lands with abilities
When I need a search engine I'll use this one:http://magiccards.info/Zero features that make it pretty but the best filter options I've seen so far (open advanced search and you'll know what I mean - you can even search for stuff like "old card face").Also, check out "syntax help", many tricks hidden there which you'll need especially for card text search.
Lobber Crew is a funny card. I would like see your suggestion for a multiplayer budget deck without Revised Dual Lands.
Here is the deck:http://www.mtgvault.com/puschkin/decks/occ-rainbowlobber/
wow, fast as a shark
I was just happy that someone asked for a challenge, nobody did for almost a year.
Oh, I recently made a deck that probably fits into this category. http://www.mtgvault.com/n810/decks/bad-life-choices/The basic theme of the deck is that you let your opponent make a lot of choiceslike do they let you draw 3 cards or will they take 5 damage instead,or are they going to let me play a cheep powerful creature, or destroy one of their lands.Lot of obscure and just plain weird cards in here.
Mono-green unblockable, screw Color Philosophies