Cool for you, but you could at least contribute something valuable to THIS deck before asking to help with yours!
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Is Boundless Realms really needed? It costs 7, by the time you can cast that, you can cast every card in your deck except 3 of them. In that place I'd rather have some more fatties, utility or library manipulation to get those fatties or utility. If, on the contrary, deck thinning was in your mind, I would prefer Yavimaya Elder instead. They come out faster, are good chump blockers and replace themselves.
With a deck that cheap, do you really need Dark Ritual? Sure, you can play three cards turn one, but then you hand is empty. That Dark Ritual better be another creature.The Misery Charm seems totally out of place, you do not even have any clerics you could get back. Unearth is a way better replacement.Your main problem will be an empty hand around turn 3. There is no one mana card to remedy this, however, there are still lands. You should at least replace 4 Swamps with Barren Moor. Also, I think Signal Post is a good way to make you little ones a bit stronger while staying in theme with the one-drops.
Hm I am puzzled. A "zero life concept" without black or white? I expected Lich, Lich's Tomb, Transcedence, something like that. Anyway, the Platinum Angel is the only card that supports your main idea, shouldn't you have more than one then? Or at least a way to tutor for it?And you still don't have enough blue mana to support UU counterspells. If you have counterspells mainly to protect your Platinum Angel or other creatures, Confound is the better choice for you.Also, maybe read the Platinum Angel again. It does NOT prevent yourself from winning. It's not Persecutor Demon. That means you do not have to get rid of it in order to win. In fact you do not even have to go back to positive life in order to win.
Where is the lifegain? How are the Serra's Ascendants ever going to get their bonus? Or the Kitsune flip? You seem to rely solely on Martyr of Sands for this, a puny 1/1. And the Martyr requires you to keep your cards in hand, so if you defend yourself, you'll get less life. Consider: Soul Warden, Congregate, Gerrard's Wisdom. Also consider Reliquary Tower to maximize the effects of Gerrard's Wisdom and the Martyrs.
Which is a good thing. My casual decks are always Legacy of Vintage because I don't want to restrict myself. Adding a single card from The Dark makes it Legacy, but that doesn't mean I want to win Legacy tournaments, it just means I want to play that card.
I underszand that, so we are in the same boat. But please clarify: Is the budget part of this deck for the sake of being easily accessible or as a challange to come up with something decent that doesn't cost much?
Well, if someone thinks Magic is old and vapid after his third deck, then Magic isn't the right game for him. I thought, according to the description, that the "budget" part was not meant for people with small collections but instead a challange for those that have reached the point where they think they been everywhere and done everything.Personally I am always amazed how uncreative many Magic players actually are (this has nothing todo with the deck in question here, I am just rambling now). I am playing Magic since 1994 and never felt the game got stale. Actually it's the other way round: They could stop printing new cards for years and I wouldn't get bored exploring my collection and building decks from what I've already got. Heck, I even think that WotC is trying way too hard to shake things up. Artifacts with coloured manacosts, timeshifted cards, Planeswalkers that "flip", split cards ... all of that isn't needed to keep me interested. I am also surprised by the success of EDH, mostly because that's a way I was building my decks anway (with that I mean mostly highlander and using unsual but interesting cards). Anyway, it's my first week here on MTGVault and I have to get used to the power level and general gist of this site, so be a bit patient with a dinosaur like me :)
Yeah but with Thran Forge there are more ways to turn them into artifacts. Also, in case you didn't know, if you use the Coating on a Basic Land, you CAN Splinter that ... which may be a win against many decks.
Into The Wilds comes too late, don't you think?And since this isn't for tournaments (I guess) and you will probably use it in casual/multiplayer, I suggest some defense and removal. Night Soil and Artifact Mutation come to mind.
Dude, read the deck description before commenting. This may be legal in Legacy but it's not meant to be played in Legacy tournaments.
I'd add Thran Forge. You can use it on your opponent's creatures in order to kill them with artifact removal but you can also use it to pump your own creatures.And I would up Splinter to 4.
Why should I spent more money on budget decks when I reached the point where "Magic feels old and vapid"!? If that's the case I'd say explore your collection (which must be huge by the point you are tired) and focus on all the cards you never used before. Don't even look at the price tag, just take a card you think is weird and build a deck around it. You just have to remind yourself again and again to not use the usual cards. So, if your new deck is green and needs libary manipulation, Slyvan Library will pop your mind - resist the temptaion and look for alternatives. You'll find cards like Preferred Selection or Cream of the Crop. Adding Cream of the Crop might give you new ideas on which creatures to add, for example Jackalope Herd. And before you know it, you have built a deck that happens to be budget and includes cards and synergies never seen before.The deck presented here, however, isn't anything new, just a bunch of mana rampers and big creatures, just on a budget, so I guess if you were bored before, you will still be after building/playing this deck.
I would replace one or two of the Doom Blades with Living Death.And I would replace at least 2 of the Diabolic Servitudes with Corpse Dance. The main reason being here that the creatures you animate with it have HASTE. You lose that create at end of turn, but many of your fatties will grant you another, permanent creature.Sheoldred should be one of the fatties, replacing the Charnelhoard Wurm.Diabolic Tutor is indeed too expensive. If you can't afford Demonic Tutors (they are around 7 Euros here for a revised one, where did you pay 30 dollars!?) you should ditch them altogether, they do not fit your mana curve. Entomb and Stinkweed Imp would be high up my list of possible replacements.
Mongrel Pack doesn't work with you Swipers because it only triggers if they die during combat.Deck needs mana accleration and utility. I suggest Werebear and Quasali Pridemage to replace the Mongrel Packs.
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