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I love the ascension cards, they kick all kinds of [family-friendly website, I think]. I decided that I might as well make a deck around one of them, since I enjoy them so much. Behold, the fruits of my labors! Advice is welcome. I have been gradually removing the angel buffing in favor of more control, as I have found that angel overrun is enough (at least against my play-group) and I could benefit more from making sure that it's my dragon, not theirs, or that they can't attack, etc. Every time I roll out a new powerful deck I can expect to be focused every game I play it, so the challenge will be activating that luminarch ascension, protecting it, and most importantly not appearing to be a huge threat.
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Nice. I would run Fog Bank or something over the sphinx, the mana cost seems really high and the ability unnecessary. You have plenty of mana fixing, I would drop Azorius Chancery because it slows down your land drops. Nice deck though, looks really good.
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Believe it or not, sphinx has become one of my favorite draws over the course of my use of this deck. Far from being unnecessary, the ability is invaluable. You survive on a few propagandas, a leyline, etc. for a while, but once you get sphinx your board breaks. Sphinx also makes you far more likely to get serra, and that's how you get your big (7-10) angel drops every turn. I may drop azorius for a low mana defender, or maybe some board wipe, but I've rarely had problems with too much or too little land, and the azorius's have gotten me out of tight spots when it comes to land more than once before.