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trying to make the perfect deck here. please comment. you only need to cast 2 (yes, 2) of the discard spells in this deck to win with megrim out. memory jar makes your opponent discard 7 cards (14 damage with a megrim, 28 with 2) it also lets you play spells from the top 7 cards in your library, one of which will probably be another discard spell. wheel and deal is on average about 8 or 10 damage.... but if it's preceded by another wheel and deal it's 14 damage. windfall is superb when cast in multiples or after wheel and deal. it's basically another 8 or 10 damage. or 14 if cast after wheel and deal. basically all you need to do is push through three or four spells and it's game over. one or two megrim, then a comination of windfall, memory jar and wheel and deal. easy peasy. please offer suggestions! bear in mind i'm trying to keep the mana costs low.
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