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Enchant opponents land, all your creatures become unblockable, clear the board with your destroy cards, hopefully thats enough to win.
Suggestions would be greatly appreciated :) Just keep in mind that im aiming to keep it budget :)
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AH HA! swampwalk one of the best walking abilities to build a deck around (i think)Drop all of the rats and a bog raiders, and add in 2 lash-writhe?This brings down your budget and it means your deck should be able to deliver that final blow more easily, seeing as mid-long game decks will be able to soak most of the damage and still be able to function with one or two lands swamped out of the game.What you really need to worry about is after playing someone multiple times they will add enchantment removal to their deck, and that really hurts you..... maybe dash hopes? Its a black counter spell that people never expect and if they choose to get rid of the enchantment anyway instead it deals 5 damage to their face! :Dso say 3 dash hopes in the side?OH on that vain (if you moved 2 lash-write from the side to the main) how about 2 corrupt in the side as-well? They wont expect that either, and with all the removal you have stalling out to get to 8 or so lands should not be a problem for you. :D
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Thanks heaps Necrumlsice :) haha I will definitely make those changes :) hah swampwalk is my favourite ability :) haha
What do you think about Nightcreep, to deal with their enchantment hate? :)
ah why did I not see this sooner!Yes that is a great idea, seeing as that is also really unexpected! :D
Maybe Urborg, Tomb of Yawgmoth to make all lands swamps? :D They're down to like 3 bucks now. It may make the swampwalk more consistent, if your burn-swamp enchantment is against a color with enchantment-hate, like green.
They were a lot more expensive then that when I looked at them :)Thanks for letting me know :) I'll definitely add them
No prob! Yeah, they got reprinted for 2015 core set.
What should I take out though?? :)
I would recommend removing all 4 evil presence, for 4 Urborgs. Really, if you just get one Urborg, Tomb of Yawgmoth out, it will make Presence kinda null and void. At least Contaminated Ground can still burn the opponent, so if all lands are already swamps it's just an extra headache for the enemy. Hope that helps! :D Good luck
Thanks again :) will do :)