Chandra's Ascension

by pure_chaos on 11 February 2010

Main Deck (62 cards)

Sideboard (6 cards)

Creatures (2)

Sorceries (2)


Artifacts (2)

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Deck Description

The deck relies on burn and creature kill early game. Then later with Pyromancer acension and Chandra Ablaze you can twin cast all spells in your graveyard. If there not dead by then finish with a Ignite memories for all the sells played that turn. This is a one on one deck. But has won in multiplayer. Played right and you can do massive damage with furnace's of rath.

Deck Tags

  • Burn

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000520

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Chandra's Ascension

If you are going to play Pyromancer Acesion and plan on it having any use or speed at all, then you need to make sure all your instants/sorcey have x4 of each to better your chances of drawing and using doubles. Having 2 of all those spells does you no good since the chance of getting both and using them if very small out of 62 cards. I'd advise limiting your spells to where you have 4 of all of them to better the chances. Personally though, I think Pyromancer Ascension is more of a wet dream than reality. I've tried to use it so many time and have NEVER gotten the two counters to actually use it. My personal belief is it is a waste and I'd just assume draw a lightning bolt in its place almost anytime.

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Posted 12 February 2010 at 11:22

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Well without the x2 spells the deck just gets overrun. Chain Reaction is a great card against creature based decks four is too many. desperate ritual is good for mana excel but not worth 4 of them. I use pyomancers acsensions. and almost always when i play one it gets its counters the next turn.

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Posted 12 February 2010 at 11:31

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