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"The moment you give up on something, your oponent is enjoying victory!"
Use Mox Opal and Springleaf Drums to help with the other types of mana to get your artifacts up and running! You have any color of mana you want with Mox Opal, Drums and Glimmervoid so just concentrate on getting your atifacts on the field! Use the Ravagers to get them counters, sacrifice them put them either on Inkmoth Nexus or Etched Champion for free damage and poison counters! cranial plating is also a good thing for inkmoth adn champion because you get them artifacts o the field and suddenly you're hitting your opponent for 15 in just one turn! Have fun playing!
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Fling or Shrapnel Blast...maybe.
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As to shrapnel blast i prefer having the galvanic blast since it almost gives me the same effect and i dont need to sacrifice anything. Fling is not bad card for this deck since you can grow your creatures power with the plating, I think I'm going to test it around to see how it goes!!Thx for the suggestions!!
I find galvanic blast and other sacrifice effects very handy. Opponent is almost always going to try and kill your creatures, there are times when you simply rush the opponent's defenses to squeeze some damage through by sheer numbers. Sacrifice effects give you a chance to make use of the creature that would die anyway and 5 damage is not something to laugh at against an agro deck. Or it can always be used as a finished (you don't need your artifact after you have won). I have had very possitive experience with Galvanic blast in particular.
I really like it.I made a deck of my own that is COMPLETELY landless and colorless and you might find something there - http://www.mtgvault.com/thewatchguard1/decks/affinity-for-winningmanaless/.
Also try Tolarian Academy unless this HAS to be a modern deck. Greatest land that ever existed.
I wanted to keep it modern, but thx for the awsome suggestion
So what defense do you have for cards that are field wipes like Black Sun's Zenith; Day of Judgment; Gaze of Granite for it seams to me like everything rides on you swarming the field with a lot of low cost artifacts then kill with shear numbers combined into the cranial plating. and if that cant get through then tezzeret would finish off with final ability
I have thought about it, and currently i have nothing to stop it, the only thing that could work against it would be the unified will, which are on sideboard other then that you would have nothing
Black Sun's Zenith, Day of Judgment and Gaze of Granite are too slow to be played in this format, and therefor not a serious threat. Beside most modern decks that could utilize Day of Judgment would be hurt far more by that spell themselves (e.g. Token, Martyr Life)
then what about volcanic fallout? its an early turn spell that could easily get to you if your not carefull I know I keep that in my sideboard for issues like faeries but it would hurt this deck a lot as well
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You should include one island since many modern decks utilizes Ghost Quarter to slow down Affinity and Tron decks.Personally I favor Steel Overseer over Tezzeret in this format. In legacy versions where you utilize artifact lands I might include Tezzeret.Surgical Extraction is good against MeliraPod, Living End, Tin Fist etc, but I think 4 is a bit too much in this sideboard unless these are the most popular decks you're facing. Here is my version:http://www.mtgvault.com/roar/decks/affinity/
Thx for suggestion! The thing is, Tezzeret give you so much power draw and deck cycling that i think it is almost a must in an affinity deck i know that overseer gives you much more power in terms of creature, but the fact is that tezzeret will make practically all games you play. I think overseer is more a mirror match card then a mainboard must. But thx for suggestion anyway :D
Fair enough asessment :) I would still however include one island, since you're bound to be facing Ghost Quarter. And without a basic land, Ghost Quarter will act as a Strip Mine on your lands....
Yeah you're right! i'll add it right away
Stony Silence is a pain to deal with as well since it affects our citadel and mana abilities making it hard to counter since our only other source of white is glimmerpost (which you only having 2 makes it hurt even more) makes it almost impossible to cast tear. What would you guys suggest adding to make this threat easier to deal with.
I don't have much to fight Stony Silence with in my deck either. I've included a couple of Spell Pierce in my sideboard. Since Affinity decks are considerable faster than most white decks that play Stony Silence in sideboard, the threat of a Spell Pierce could slow down a Stony Silence to the point where it will no longer be as effective.
im kinda confused as to why you use 4 mox opals you can only have one out on the field at any time due to it being legendary ( if you didn't know you can only have one legendary out with the same name otherwise they kill each other even if they are on opposite sides of the field) and with tezzerets ability to search it would be easy enough to find them when you needed one wouldn't there be another artifact more usefull to replace your extra opals?
I know that it is a legendary artifact and you can only have one, but the fact is that it is one of the most important artifacts in this deck since it gives you extra mana in early game but also if you have a ravager in game you can sacrifice the one you have, get a +1/+1 counter and play another one right after. Since you have tezzeret this process will only be speeded so you could have like 3 times a +1/+1 counter just by having the play set in your hand and a ravager!!