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The idea of this deck is to be able to either sleep, exile, or pacify opponents creature leaving them defenseless. While doing this buff my creatures and be able to hit for a small amount each turn.
This deck has been viewed 630 times.
Hey I'm new to magic... I'm looking for advice on any edits but specifically better creatures.
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The biggest problem I see is your deck is creature control, instead of player control. You have to respond to your opponents, instead of creating answers for them. You're defensive by nature in this deck, and rush (goblins, elves) will tear it apart. You're probably aiming towards cards you actually have instead of what you want to specifically acquire, but there are so many good choices in blue and white, especially combo'd together. I don't personally like running creature lock-down decks, because I personally don't run many creatures. If you and I played, you'd sit there half the game trying to find something to do. Silence is a bad card. It hits the stack first, so anything that hits the stack at the same time will still nonetheless resolve like nothing ever happened. Angelic Arbiter is also a terrible card, but turn 7 you should be punching your opponent in the face. And if they're playing a good deck, by then it won't matter. Check this one out: http://www.mtgvault.com/ViewDeck.aspx?DeckID=130816