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This deck is based around stealing your opponents win cons and leaving them with cards that are designed around that win con that are now useless. To play the deck you generally need to know a lot of magic, or you will lose your first match up because you don't know what cards to steal. This deck can be super annoying to play against, and unmoored ego is often followed by conceding. Our worst match up is aggro, as a lot of our spells we like to pay life for and we have no way to gain life back. As such, the sideboard has spellskite in it, which conveniently messes up some control decks too. Of course, we have our artefact and graveyard hate, and there are come copies of bitter blossom and spell pierce in there to interact more with control. Any suggestions much appreciated!
This deck has been viewed 745 times.
NOTE: Set by owner when deck was made.
any comments welcome!
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