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Basically the point of the deck is to get big dragons out very quickly, with some early threats and planeswalkers to get me mana. Heaps of hasty creatures. Deals damage quickly and in large servings. Devastating deck, if you want to play competitive and like red this is the deck for you. It's weakness is white blue control, but cavern of souls does some work to make sure your dragons don't get countered.
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NOTE: Set by owner when deck was made.
Would like some suggestions for sideboard.
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Uh... lol. Looks like when this deck starts playing Dragons turn after turn it will be basically unbeatable. 1 natural weakness will probably fine tuned control decks. Of the power level of modern and legacy. They will set up with counters before your threats hit. If your willing to spend the money, cavern of souls will help that. Even though your a mono deck. It sucks because cavern is so expensive and you would be buying it only for the uncounterbility. But that uncounterability is huge versus control. Crater's claws is a consideration. It's 2 more damage for you. But it can be countered. I might still go Banefire but at least consider it. May be better depending on what your friends play.
thanks for the feedback, I do not play modern very much, so need info on much played cards and power levels of decks.