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Another version of the first two Venser decks I've made. This one is meant to be a little more aggressive and less combo based. Still somewhat combo based revolving around Sundial and Venser. Venser + Oblivion Ring = Exile Factory every turn exiling something new. Sundial + Turn to Mist = Exile your opponent's bigger threats and keep them exiled. Sundial + Geist = Get the angel and keep it every turn, turning Geist into an "Angel factory" Hunted Phantasm + Echoing Truth = Hose your opponent's goblins while keeping your 4/6 beat stick. As always, suggestions are welcomed. And if you haven't seen my previous Venser creations, check them out. Venser 1.0 = http://www.mtgvault.com/ViewDeck.aspx?DeckID=199904 Venser 2.0 = http://www.mtgvault.com/ViewDeck.aspx?DeckID=216418
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