PrinceRurisk

18 Decks, 77 Comments, 3 Reputation

Its a really weird discard deck, might wanna throw in something to benefit off of the discarding, like mergrim or something

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Posted 09 August 2011 at 15:08 as a comment on HELP

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as for mana, just throw in one of the many red mana ramp cards, also i put some of the kor with the redistribute dmg abilities, so that way if opponets attacked, they would hurt themselves

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Posted 09 August 2011 at 15:04 as a comment on Beat Up Stuffy Doll

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Norin the wary made me lol hard, nice deck

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Posted 08 August 2011 at 23:29 as a comment on Trollscape

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Rupture spire maybe?

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Posted 08 August 2011 at 02:42 in reply to #189284 on W/U/B/R/G Coalition Blades (Fun)

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I would suggest taking out green, and what the heck is lethargy trap doing here? its not even black or green. Anyway replace lethargy trap with trumming stone, cultivate with marrow gnawer, and lastly take out 4 lands and throw in 4 dark rituals

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Posted 07 August 2011 at 00:18 as a comment on Relentless rats

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I assume ancient stirrings is for the amulet/scope, if it is, then having four might not be worth it. 2 or 3 might be better, and you could replace them with lands that give any color mana

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Posted 06 August 2011 at 19:11 as a comment on W/U/B/R/G Coalition Blades (Fun)

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Gideons Avenger would be good for all the tapping

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Posted 05 August 2011 at 15:44 as a comment on Tap Tap Revolution

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Looks good, possibly switch normal jace for memory adept, and throw in archivist for their epic combo

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Posted 04 August 2011 at 07:03 as a comment on Grindclock actually works this time

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I think the point of having Vensers 2nd ability would mean trying to toss bigger infect creatures that dont have unblockable in here, and then have all the proliferate stuff. Also id take out Sun Titan, its not all that good because this is an infect deck, and it is infectless, the only way you could give it infect is with corrupted cons. and thas abit of a waste of it

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Posted 03 August 2011 at 16:07 as a comment on Venser Infect

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This deck is awesome, the only thing i might add is like mercedes said a tiny bit of removal, just so you get a little bit more defense early on, but this is really cool

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Posted 02 August 2011 at 18:05 as a comment on Paradox Haze Fun

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I love these decks, they really are quite fun, and venser finally comes into his own in them
The only thing i would suggest is a search for sundail, cause otherwise its a little useless, possibly a few dual lands, other than that its good

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Posted 01 August 2011 at 00:29 as a comment on Venser Revamped

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I agree with boomimmaboulder, definitly take out some of the suckier spells, and make more of the good ones, also take out everything that isnt burn spells, or creatures ramped by burn spells, ie the infect guys, a distraction is okay, but it wont really help you that much, the idea in these decks is to burn, not swing with creatures, and with the room where the infect was, can be more spitfires, or kiln fiends or galvinoths, or whatever, just more important things

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Posted 31 July 2011 at 22:43 as a comment on Double that spell good sir!

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well, i dunno it might be worth it, hard to say, if you dont want to make this standard, theres always enlightened tudor, but thats waaaaay out of standard

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Posted 31 July 2011 at 17:34 in reply to #186941 on Artifact Killer

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Id switch this jace with new jace, and throw in his archivist

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Posted 31 July 2011 at 00:26 as a comment on W/U Mill

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Dark Ritual, and Marrow-Gnawer

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Posted 31 July 2011 at 00:00 as a comment on relentless rats

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Cultivate?
Explore?

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Posted 30 July 2011 at 20:06 as a comment on G n R quick land

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Well i can help you out if your not trying for standard,
Enlightened tutor can grab artifacts (i think) and if your looking for mana maybe cloudposts or something?

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Posted 30 July 2011 at 19:59 in reply to #186821 on Ragin' all day

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A few things
first off, its a cool idea, but hard to get out, try something like tinker, or trinket mage or something to find the ones you want out
Also why phrexian metamorphs, you dont need them, if the combo works, your opponet probably wont have anything worthwhile out, so they couldnt copy much, and also, you would need something to win with. While theyre locked down, you need to be able to hit them with something big

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Posted 30 July 2011 at 19:57 as a comment on Lock, Clock, and Two Smoking Barrels

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I love this deck, this is really really sick, the only thing i could think of is possibly an artifact search to get liquidmetal out, but its really cool

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Posted 30 July 2011 at 19:29 as a comment on Artifact Killer

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Its a cool deck, but there are other illusions with a 3CMC that you could use
just sayin

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Posted 30 July 2011 at 15:42 as a comment on Sun titan's image (standard illusion)

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