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This deck is somewhat self-mill, but it's not zombies.So, how does it work, then?
Use the draw spells to help get out Laboratory Maniac and some self-mill spells. Place the Maniac onto the field, and start to mill yourself. When you have no cards left, try and draw a card. You will instantly win. Use the Inaction Injunction and the Fog Banks to stall the game until you get out the Maniac. This deck also qualifies for a Gem Deck, considering it is based around Laboratory Maniac.
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As usual, I appreciate advice on how to improve the deck, but I don't take shit. Please feel free to help me out and make the deck better, but hold the criticism.
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I personaly like decks that can switch between mill and self mill ;) I would try to remove "Alchemist's Apprentice" and "Civilized Scholar" as the advantage you get from those cards is to small. One chumpblock that draws you a card for cc2 and a 0/1 for cc3 that draws you one card/turn. Remove "Cerulean Wisps" (cc1 for 1 card is Ok, but there are better spells), "Dampen Thought" (Not enough arcane spells for that), "Divination" (To expensive to play) With the free slots I would fill up "Dream Twist", "Inaction Injunction" (Depens on your opponens, perhaps 2 more into your sideboard) and "Thought Scour" Some more suggestions from my mono-U mill deck (http://www.mtgvault.com/muktol/decks/monou-mill/) and my U/B control deck (http://www.mtgvault.com/muktol/decks/bu-control-discard/) Draw/Discard: Rushing-Tide Zubera...if it dies and got more than 3 (Blocking a 4/x) )damage, you can draw 3 cards Visions of Beyond...cc1, Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead Careful Consideration...cc4 draw 4 discard 4 or 2 (Depens if it is your turn or your opponents turn) Compulsive Research...cc3, draw 3, discard 2 or 1 (2 cards or 1 land) Mill: Hedron Crab...cc1 0/2 defender that mills with landfall (3/land) Sanity Grinding...cc3, really good in decks with high U-costs in it's cards Defender Kaijin of the Vanishing Touch...bounces back your opponents creatures so that he has to cast them again. I hope I was able to help you Greetings Muktol
The idea is to mill MYSELF so I can win with the Laboratory Maniac. That's why I removed the Sanity Grinding. Other than that, I found this really useful. Thanks!
Ups, "Sanity Grinding" is opponent only. Sorry, thought it was target player :)
Curse of the Bloody Tome tar getting yourself could be useful. That and definitely pack Chill of Foreboding. The Expensive Flashback Cost giant even a big deal since this deck isn't SH and can afford to let it sit in your Graveyard for 4 turns if need be...
And if you wanted to splash in some Green, Mulch could be a good candidate and there are a few other Green cards that feed Scavenge decks that could be used to self mill in this case too.
A half decent self-mill stall is Chill of Foreboding..... Check it out, it's in my current Zombie deck
narcomoeba + dread return?
Sorry, but no. They don't really fit the whole 'goal' of the deck.
Some esper mill that got 2nd place in modernhttp://www.mtgvault.com/wickeddarkman/decks/charkattacks-modern-mill/