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Its a standard deck, basically burn the heck out of your opponent/creatures until Koth can be played and just smash and burn ftw.
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Theres some cards i still need to order, if anyone has pretty much did good with their RDW or KDW give me some pointers on what cards i should really add.
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With only 5 artifacts in the deck I think it will be pretty difficult to use Kuldotha's metalcraft ability. If you're looking for a good flyer I'd put in Magma Pheonix or Hoard-Smelter Dragon. Same goes for the Galvanic Blasts. I would use Burst Lightenings. You need a few more artifacts to effectively play the metalcraft abilities.
Ya those cards were pretty much place holders for me, im not really interested in the metalcraft part so im just gonna replace them with more affective burn spells.
Also the Hoard smelters i put sideboard cause i dont expect to run into to many decks on FNM that rely on Artifacts, most of them will be Ramps but i know 1 or 2 people might run infects.
I didn't notice the side board until afterwards. I still like the Hoard-Smelters because they're a 5/5 flyer for 6 with a built in shatter pump. Just my preference.
do you think steel hellkite is pretty good in there? i feel that i need a back up of some sort to clear the board. I havent seen any BIG REDS or RDW really put them in, but i wanna try it out and see what it can do.
I haven't used them myself just b/c I don't own any. :) But I have had them and the wurmcoils used against me. When they came out the game was over. I think they would work well in any deck, and with Koth's ability they shouldn't be a problem to get out quickly.
If plated geopedes are in the deck why not eliminate 4 more mountains to add 4 scalding tarns, it wont affect your mana but it will induce more chances to activate landfall. Wurmcoil may be a stretch seeing as it costs 6 to get out but if koth is in here mana shouldnt be a problem. On the other hand it kind of slows the deck down, instead they can be replaced with more burn spells or something. Brittle effigy is a good idea but I would only put those in for people who play firewalkers or mono green eldrazi. other than that it seems like a good concept
Also, about the steel hellkites, I havent seen them used much except in high ramp decks. try inferno titans, they have the same converted mana cost and dont fly but it can deal 3 damage upon entry and attacking. against white players sideboard in leyline of punishment if they are gaining to much life.(also a good way to render firewalkers useless)