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This deck is for a custom format called ICF in which the total cost of the decks must be at most $2.00 excluding basic lands. The prices are taken from the market price on tcgplayer.com. For this one:0.60 Salvage Titan x40.16 Duress x40.06 Tamiyo's Epiphany x20.04 Disperse x20.04 Easy Prey x10.06 Prohibit x20.12 Cogworker's Puzzleknot x40.10 Executioner's Capsule x20.16 Flayer Husk x40.32 Ichor Wellspring x40.03 Springjaw Trap x30.02 Tyrant's Machine x10.02 Wings of Hubris x10.15 Witching Well x30.12 Dead Weight x4Total: 2.00
The idea of this deck came when finding that salvage titan is relatively cheap while looking for alternative artifact based decks. This has more of a control element to it compared to the other MUD deck with the main idea to be playing Salvage titan quickly. To be able to play salvage titan, and revive it, we are playing a whole bunch of artifact that usually gives some benefit upon entering the battlefield. The big one here is Ichor Wellspring that plays incredibly well with Salvage titan allowing us to draw one off of it's ETB trigger, draw one from the sacrifice trigger from Salvage Titan, and then use the artifact in the graveyard to return the titan to our hand again. The deck was somewhat challenging to make due to the restriction playing a full playset of salvage titan and wellspring brings (They combined make almost 50% of the budget)
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[[Executioner's Capsule]] instead of Easy Prey? Can serve as fodder for your Salvage Titan to help him come back into play. Servo Schematic could also be an idea instead of [[Cogworker's Puzzleknot]]
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Servo Schematic is actually pretty good the issue though is it's over 3 times the cost as the cogworker's puzzleknot what would you recommend changing? There are some executioner's capsules in the deck I personally like the easy prey for the cycling flexability.
The problem with external prices is that you have to check each card separately, and honestly I don't want to do this when I have a comparison price here...even if this may be a bit higher than on another site. Call it laziness ;)Didn't see that you already where using the capsule in the deck, sorry. Yes Easy Prey has the advantage of cycling, question is: How often do you want to use it, how often does it happen that you want to discard a removal for another card?As for the changes: I would probably remove Flayer Husk and Cogworker's Puzzleknot in favour of Servo Schematic and another (cheap) card that fits into this deck, [[Traveler's Amulet]] for example. The amulet would allow you to ramp a little bit, enabling you to activate e.g. a Springjaw Trap and still cast something. Another idea would be the usage of artifact tokens: Treasures (Contract Killing/ Prying Blade tough probably epensive), Food (Bake into a Pie/ Foreboding Fruit/ [[Giant's Skewer]]) or Clues (Press for Answers)
I like the idea of using Investiagtion or food tokens as additional artifacts along with the Traveler's Amulet card which I didn't even know existed. Thanks for the input!