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i would add alot more low drops and mana ramp. the sphinx are great and all but if that's all your deck has then you won't be able to defend yourself early game and will probably lose before playing a creature. on top of that you have no instants or sorcery's making sphinx bone wand completey useless. maybe the instants and sorcery spells could help with mana ramp or maybe drop the sphinx to 2 ofs and add more low drops that can protect you.
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