poliem

5 Decks, 89 Comments, 12 Reputation

Thank you. I see where you are going with that. It was mainly an experiment to see the viability of the archetype and will be adjusted as cards are spoiled from Theros, I am looking at cutting a color and I think it will be black.

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Posted 20 August 2013 at 09:01 in reply to #390430 on Post-Theros Hexproof

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True, I had already considered removing lasav. but sphinx's revelation comboes really well with mana bloom think 4 land out and they just board wiped, mana bloom for 3 next turn use up the bloom to draw a new hand. It gives a way to extend the life of the deck.

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Posted 20 August 2013 at 08:54 in reply to #390264 on Post-Theros Hexproof

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then you have less room for pump, this is based on an archetype that won tournaments in standard and I wanted to see if it could still be viable post rotation.

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Posted 20 August 2013 at 08:50 in reply to #390245 on Post-Theros Hexproof

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Thanks. True about Theros so I hope it does.

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Posted 19 August 2013 at 13:12 in reply to #390241 on Post-Theros Hexproof

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There I just added divine favor and dark favor

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Posted 19 August 2013 at 10:53 in reply to #390201 on Post-Theros Hexproof

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lol ... good times... good times

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Posted 19 August 2013 at 10:45 in reply to #390037 on Azorius Exile

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2 seems empty but that is usually mana bloom or use that turn to drop a shock land tapped so you dont burn yourself. Iwill look at some 2 drops but didn't like what I saw.

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Posted 19 August 2013 at 10:44 in reply to #390201 on Post-Theros Hexproof

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Sphere is for stalling which i dont plan on doing. Thx though

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Posted 19 August 2013 at 10:42 in reply to #390180 on Post-Theros Hexproof

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Type your deck name...Use scorch walker's bloodrush then fling easy 5-10 extra damage depending on if attack goes through.

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Posted 19 August 2013 at 10:40 in reply to #390164 on Rakdos Fling

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aetherize is good against hexproof, and essence scatter

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Posted 18 August 2013 at 17:47 in reply to #390040 on Dude, I swear I saw something!

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Definately like the changes!

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Posted 18 August 2013 at 17:07 in reply to #390040 on Dude, I swear I saw something!

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Took out the charms; they didn't do much.

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Posted 18 August 2013 at 17:01 in reply to #390045 on Post-Theros Hexproof

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it only gets better if you can afford breeding pools.

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Posted 18 August 2013 at 15:49 in reply to #390040 on Dude, I swear I saw something!

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I just meant like adding some simic charms, you could probably side 2 negates and all dispels because half the time they will be dead in your hand and instead run 16 island 4 simic guildgate and 3 simic charm 3 giant growth.
Think T1: tapped guild gate, T2: Inquisitor's flail, T3: latchseeker, T4: simic charm giant growth giant growth 24 damage dream hand. but two instants still is 18 and that is pretty good.

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Posted 18 August 2013 at 15:48 in reply to #390040 on Dude, I swear I saw something!

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Looks good just not sure what to replace. Arrest maybe?

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Posted 18 August 2013 at 15:33 in reply to #390045 on Post-Theros Hexproof

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a total of 7 o-ring after sideboard? i love the use of conjurer's closet with Lavinia.

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Posted 18 August 2013 at 13:41 as a comment on Azorius Exile

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needs better mana and a way to pump. 1 damage doublestrike twice is 4. 2 is 8, not really mind blowing. but kudos on the idea.

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Posted 18 August 2013 at 13:36 as a comment on Dude, I swear I saw something!

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Have you played it versus the current metagame?

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Posted 18 August 2013 at 12:58 as a comment on Simple, Cheap, Mono Red

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Doesn't work as pauper, but have you played it against the current metagame?

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Posted 18 August 2013 at 12:52 as a comment on Simple, Cheap, Mono Black

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sounds like it.

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Posted 15 August 2013 at 07:32 in reply to #389234 on Infinite Cats

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