Standard(2012. december)... Azorius control...
Isperia in the sideboard, because if the opponent runs a strong set of removal, plus 3-4 Slaughter Games in his/her sideboard, I'm gonna' need more finishers... ...& she's also good against aggro.......
Azorius Charm has a combo with Thought Scour (attacking creature on top of library, than mill it with Scour... ...it's nice, when you target Thragtusk, or Massenger with Azorius Charm, because uf they play them again, their triggered ability would resolve again... ...also good to mill away big attackers, such as Thundermaw Hellkite)...
...counters are alwayes good with the Charm of course.......
...this is a control deck, so the decidions are alwayes differ from each other... ...the main choises are when and what you sideboard...
...when the opponent playes permanent cards, that doesn't have an enter/leave the battlefield triggered ability, than Devastation Tide is awesome for you, expecially with the counters...
...Devastation Tide is great when you have Angel of Serenaty on board, because the creatures exiled by the Angek goes back to hand & the creatures exiled by the Angel from your graveyard goes back to hand as well & you can cast the Angel again...
...a counter, or a few is nice in those situations as well.......
I have 4 Saints mainboard, so I can play 1 before any wipe, so I probably going to be able to cast another after the wipe(s) & I can also get it back by Serenity... ...it's not a big waste, if I lose Saint to my own removal, 'cuz with this many draw spells, I almost every time have many of it in hand & it's legendary, so I can't cast more than 1 at a time anyway... ...I usually just attack with it once & lose it to a blocker, deal 4 damage, than cast a wipe nearly after it... ...for a late-game Geist, I can use Azorius Charm to protect it from blockers.......
I run 4 Syncopate & only 2 Dissipate, because I like to slow down the opponent in tuen 2 &/or 3... ...nice to counter Farseek, mana creatures & fast aggro stuff.......
I sideboard Negate against other control decks & those that use Door to Nothingness, or any other nonecreature finisher... ...those two cheap counter spells are huge help in addition to my others.......
I alwayes carefully chose what to target with Detention Sphere (when I sideboard Devastation Tide, I alwayes take Sphere out)... ...Tide is better against aggro & expecially against tokens.......