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After I've improved the deck to perfiction, I toke it to FNM/Budapest, Hungary (2012. november 23rd)... :) 1st round: Jund Midrange... 2-0 2nd round: Azorius Control... 2-0 3rd round: America Control... 2-0 4th round: B/G/U Zombies... 2-0 5th round: Grixis Control... 2-0 6th round: America Control... 2-0 Final round: Bant Control... 2-0 Finished: 1st :) My friend toke it to FNM(2012. october 19th/Gyor, Hungary)... 1st round: Selesnya populate... 2-0 2nd round: Rakdos aggro... 2-0 3rd round: Rakdos aggro... 2-0 4th round: B/G/U/R zombies... 2-1 5th round: U/W/R miracle control... 2-0 Final round: Bant miracle populate... 2-1 Finished: 1st Good job, man!.. :) Updated(2012. october 16.) - Olivia Voldaren instead of the Demon... ...how do YA' like that?.. /If U have any standard deck(s) U want help with, just don't be shy to post here!../ :) Standard(2012/october) Grixis(Izzet - Rakdos union) control... Auger Spree, Izzet Charm & Mizzium Mortars could assist 1 another & Spree is good with Olivia, Thundermaw & Niv as a boost... Dropped the Electromancer, 'cuz I realized, that the deck is fast enough without it & it often dies be4 I could really use it's value... ...added Pillars... The sideboards's top priority is to eleminte grave decks, like Golgari, flashback & Zombie... Niv-Mizzet in the sideboard for having an extra card, that I could finish the game with, in case I've been hit by too many Slaughter Games... :)
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I think this deck will do well against Selesnya/Golgari. The graveyard hate, and plentiful destroy will keep control of the game until you can land one of ur 6 big creatures and start hitting. However, I think it will have problems against other rakdos decks, which are heavy in destruction - You're unlikely to get many creatures during the game, and if they can each be quickly dealt with, that leaves you in a sticky situation. Playing against Izzet may also be an issue. Think you'll get fairly quickly locked down, before you have a chance to get good things out, such as your desecration demon. I think the biggest issue you'll have with this deck is creatures with hexproof and toughness 5 or higher, since you have no way to deal with them besides cyclonic rift, which is temporary. Things like Sigaarda. Overall, looks like a pretty good deck - but then I don't play standard, so could be way off the mark! Feel free to check out my Golgari deck - after seeing this, I think it may struggle. http://www.mtgvault.com/ViewDeck.aspx?DeckID=387110
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U R 70% right, my man! :) It is harder to play against a strong Rakdos with this, but the opponent could neither strike me down... It would be a draw situation, where I need an extra big creature in hand to for playing it at the right time... Izzet is not an issue, 'cuz it won't have that many counters, expecially when the opponent has just played a creature, or something... To detain the Desecration Demon, the opponent needs to sacrifice a creature & that he can't do anytime, expecially when I have 2, or more of it on the battlefield & it also gets bigger by the time... Creatures with hexproof won't be an issue with Mortars, so I think U ment creatures with both toughness 5 or more & hexproof... For that we have Slaughter games & if it doesn't come in time, I have my Demon & Niv to block... If some1 playes Sidgarda & I have a Demon, I'll just destroy all other creatures by Mortars, or some other effects c than he/she has only Sidgarda & can't sacrifice it for the demon... :) Thanks 4 YO' opinion! :) ... I've checked out your deck...
Instead of the Guildmage I would use a Snapcaster Mage. Also I think that Niv is too much mana and Jace isn't powerful enough. I would take them out for 2 more Izzet Charms and another Cyclonic Rift. Nivmagus Elemental is a great sideboard card against other blue control decks. You said you don't have problems against other Izzet players so I guess thats up to you.
Actually this jace I've seen him played is stupidly powerful kills any Aggro deck and if they're control an he resolvers you get a lot of card advantage quickly I agree with him about the snapcaster though I will say I don't really like desecration demon as he only really works when you have great board control, but he looks effective here Considering your spells are cheap I wouldn't keep the electromancer and by the time your overloading spells he will have been killed normally I think guttersnipe is a better option
Matthew... If I've done, what U've suggested, I'd have about no finishers at all :) ... Trollking... It seems, that U R an experienced player & U saw through the nature of the concept here... The Demon is very effective here, since I have a lotta' removal & I could play more than 1 Demon at a time, so the opponent will not have any creatures to sacrifice... :) ... Spree is also very nice with the Demon & Niv U've said, that the Electromancer would be killed by the time I'm playing my overlords... It's not exactly true... With it, I can cast Mizzium for 5 & with this mana base I have the 3 red manas in time 97 times out of 100 :) ... If they wanna' kill the goblin, than go ahead, they won't have any for my Demons & Niv if they don't play cheap burn spells for small creatures :) ... The point is still considerable... I might gonna' use 3 Guttersnipe instead of 1 Guildmage, 1 Electromancer & 1 Counterflux.... I'm also considering using 3 Charms in the main... We'll C... :)
The Snapcaster is not a bad idea, but it could be blocked off by the Dryad(hybrid G/W)... ok I could eleminate it easily, but I don't wanna' waste anything on it... May be if I play Mizzium for overlord, but it doesn't happen' each time... Also... With the Guildmage, I can use that ability any time, not only once... ...ok... for 4 mana, not 2, but it any time I want... & the draw-discard ability is quite useful as well... May be if I used both, I could play the spells I've discarded by Guildmage with Snap... That would be great!..
demon is played after a solid board wipe...lets say u have 7 mana they have spirits..miralce bonfire for 3, then play demon. then they have no sac outlet to tap the demon and he gets big
Just saw the sideboard not sure if slaughter games is the best choice I feel like that its a fairly ineffective card I someone is looking for one giant finisher and that's not really present in standard Perhaps some creature to combat the mirror match could go in that slot
Slaughter Games is something U can eleminate cards that R weaknesses of your deck... It's not only against finishers, but spells that could block U off, or give U a huge disadventage... This is a very effective card, but U need to know how to use it in every situation... Plus: Most decks have their 2-3 type of cards that R responsible for victory... If U can eleminate 1-2 of tham at least, U could block the opponent off... There R cards U need to know when & how to use... Slaughter Games is 1 of theese... I remember, 'cuz I used to play "Thought Hemmorhage" & I kicked ass by it... It was much effective, but in the present, blue & counters R much playable & popular, so Slaughter Games R better now... It's a card players love to counter... ...Hemmorhage was.... THX 4 YO' suggestion! :) I have 5 other new standard decks on the last page of my profile, if U R interested...
I agree with your idea of taking out 2 demons and a niv for thundermaw he is a boss
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thundermaw is Baws, but id rather play 1-2 less of him and some falkenrath aristocrat. imo, the electromancer is useless, play the snapcasters, thats all you need, if you need something more, play augur, he has a heavy ass and can block aggro's creatures very well, he can also find mizzium mortars or a kill for you. you should play him instead of the Inaction Injunction, since it isnt a kill, the creature stays, you just make him wait a turn, and then it cycles. the detain ability really doesnt do much, if it isnt followed up, Inaction Injunction is very very close to just being a card that says 2 mana, draw a card. i know that you can snapcast it, but then why not just play cards that are good in themselves and then snapcast them. the augur spree is a bad kill, and you really dont need the second ability of it, the pump. by the time you have a creature that wont die to getting pumped by it, you are in control of the battlefield, and therefor dont need it. instead i'd play ultimate price, even with so many hybrid and duo-coloured cards from ravnica, most aggro decks play monocoloured creatures. play more jace, he is boss. +1 agenst aggro, to give you a small pause from them, and -2 agenst control for the card-advantage. on the esper, where they can grind through their library to search for him, they play 4, you cant search for him, therefor play 4. i wouldnt play more than one cyclonic rift, its great agenst tokens, where your demons would be very very bad. he always makes 2 creatures on every card. and plz dont play dreadbore, imo the sorcery-speed just means far too much. if you have a problem with plainswalkers, you could sideboard it, but i'd just be much better to sideboard either counters or Pithing needle. regarding the counters, you already play 4 "counter target non-creature spell" charm in the mainboard. for win-cons, why not cut the deamons and go straight for the one card that this deck it the only deck that can play it, and who is a definitive showstopper. aggro will be struggling all the way to kill you, and control will be struggling all the way to control you, but when he arrives, both aggro and control will have to admit that they dont have an answer. im ofc. talking about Nicol bolas. there is a long way up to him, and in most games you have already won or lost before you get to him, but in the Control matchup, you will get there, and you will win on him. Sideboard: id go down to 3 dissepate, u really never need more, when snapcasting. cremate is aggro's way to deal with reanimater, and it doesnt work agenst scavenge, since they exile their creature as part of the cost. play grafdiggers cage, both reanimator and golgari hates it, and consider curse of deaths hold for the gravecrawler. instead of 4 slaughter games, consider pithing needle, since planeswalkers will be one oy your biggest concerns. i cant really say anything about rakdos charm, i only comment on card that i have played and therefor know about.
Thanx 4 YO suggestions & your time for writing all this! :) Tho, I highly disagree with just about everything U suggested... Sorcery speed ain' that big of a deal as many of U think... I talk of experience... The effect is what matters for 85 - 90% every time, expecially when it comes to destroy effects... I understand why U think the Electromancer is useless... Well he's not useless, only formally doesn't fit the deck too well & that is why I use 3 rather than 4... He is still crucial for my overlord cards & if I need to use 1 or 2 Snapcaster in the early game, it comes handy... Also, it's very nice with Slaughter Games, wich is an extreamly effective card, if U use it properly... I don't need Grafdigger's Cage, since Rakdos Charm, Cremate & Dissipate R so much better... I C why U suggest only 3 Dissipate, but in this1, it's essencial at some time to have quite some counters... Thundermaw... It is a sudden finisher... When U play the 2nd or 3rd, your opponent usually doesn't expect it... It's amazing... I play it, it cleans the way for the Demon & itselfe... U R suggesting an entierly different deck here wich this isn't... :) I've tested this deck & it's effective against every types of standard today... THX again & sorry for the disagreement!! :) I have respect for U to take the time for writting all this!.. Check my Selesnya at top decks, if U have the time!..
its quite clear that i was struck by prejudice, right. and its also clear that i saw this deck as something else. we can dissagree from here and to hell, that doesnt bother me, and you shouldnt be sorry about it, friend. i believe myself to be a well-playing player, and i believe that you are as well. so lets agree to dissagree :) now im off to board agenst this deck xD
I love this deck and you could include even a singleton Nicol bolas. Sever the bloodline is an amazing removal against tokens/zombies/reanimate I really recommend it. Check out my Rakdos control deck the main way to win in it is discard. http://www.mtgvault.com/ViewDeck.aspx?DeckID=393476 btw do you use cockatrice? so we can test our decks :)
Thanks, man! I totally forgot Sever the Bloodline...... Nicol Bolas is too expensive... 8 manas R too much, it's not relyable...
What is cockatrice?? I'm fine with testing my decks, but I hope I don't have to give my card number, when I registrate, 'cuz I never give it anywhere...
Check out this video series. http://www.youtube.com/watch?v=4wwIQqgAcw4&feature=relmfu
You need first turn drops I think! I think Vexing devil could be nasty here =) Dunno what to remove tho...
Not a bad idea!.. Vexing Devil is some card, but U R right... I can't remove a thing here... The Electromancer is not essencial, but gives a good assist to Snap from turn 3-4 to tuen 5-7 & makes my overlord spells cheaper... This is a control deck basically, so 1st turn drops R not making it any better, if the card(s) itselfe isn't important... THX 4 YO' suggestion tho! U made me thinking on it a bit :) ...
Vexing is not worth a control spot at all he's Aggro and on asteroids but in control he's neutered cause you give them a choice which matters in the match up
I really like this deck man. The only thing I would change about it is, switching out the evolving wilds for either another 1x Island, 1x Swamp, or another 1x Sulfur Falls, 1x Dragonskull Summit. I generally don't like these types of land search because the land comes out tapped, when it would be way more helpful for me to just draw another land that I can use that turn. I would probably run the Sulfur Falls and the Summit, and drop 1 of each of the shock lands for an Island and a Swamp.
You have a moment, check out some of my decks, and tell me what you think. I play casual though.
I understand, that U don't like shcoklands, expecially Evolving Wilds... I used to dislike it too, but in a 3 color deck, 1 or 2 could be a strong stabileser & in a control deck, it's not essential to play a fast game... Tho this deck is still pretty fast :) ... I also like shocklands, 'cuz the land I search for & the land I sacreficed both gone from my library, so in the late game there is a smaller chanse to draw land(s) at the wrong time... ...& still, I have the number of lands in the deck to make almost sure I'll have a fine opening hand & a stabil start... :) If U play casual, it's understandable U dislike shocklands... I'll check your decks later today... :)
Looks awesome!
THX!.. I'm glad U like it! :)
Bump to front page
YAAAAAYY!! :)))) LOOK!.. THE 2 LATEST DECKS OF TOP DECKS R BOTH MINE & I HAVE A TOTAL 3 DECKS IN THE 15 LATEST TOP DECKS!! :) THX, EVERYONE!!......
Even the deck with the most "likes" in the latest 15 top decks is mine... :) Not that theese things would mean much, I'm just having a little success - feeling... :)
My top deck had more likes then yours
I ment from the latest 15, that U can C when U tune in... :) I remember U had 145... I also had 218, that's my record... Not much I guess... There R decks with over 600 "likes"... Theese things doesn't matter much, I just like to have my decks known & to have others opinions in how to perfect 'em... Since I'm on this site, for about the past 6 months, I haven't lost a tournament... So this stuff helps me a lot... I've played 23 FNM-s & 1 Grand Prix since & I've won it all... :) It's thanx for U guyes in about 40%!..
Looks quite scary mate, nice one. I didn't realise how nice it is to have add black into a deck like this, I think I have some more ideas for my izzet deck's future now :D
Thanx, man! I'm glad I could inspire!.. :) Good luck!..
grats yet again on another top deck :) .... i was so happy that 2 of mine were on top page at once... made me smile :) keep kicking butt.... ;) remember i am MRS DRAVEN lol
Thanks again!.. :) I can't decide if building a deck, or playing the game itselfe is what I like in this the most... I'm probably going to clean sweep on friday & it's because of the good suggestions I got here... :) I'm going to remamber now... ...don't worry about that! :) More top decks R coming pretty soon!.. :)
lol i am sure they are..... i love building and thinking of new ways to use stuff.... like that silly test subject thought it was useless... but then BOOM brain storm lol deck works great tho :)
id run bolas as a 1 of, for fun
very nice. check mine out please!! and rate please http://www.mtgvault.com/ViewDeck.aspx?DeckID=393944
got good beaters, removal, and over all offense. I don't like the demon though... He is a good heavy hitter, but since most decks in tournaments right now either have 36 creatures or 6, it's kind of a luck thing whether you'll get him in for some hits or not. Also, snapcaster is rotting away into becoming irrelevant, one rest in piece/ militant at a time. I would sideboard the demons and get some more creatures without nasty drawbacks.
With Snapcaster, the opponent is forced to use Rest in Peace, but since there is no other reason for him/her to do that, the player will have to have 3-4 cards in his/her deck that doesn't do much against me, since this isn't a grave deck... :) No1 likes the Demon & yet they don't C, that with this many removal, the opponent will have no creatures to sacrifice... Still, if he or she does, I still get to remove 1 creature/turn by to my opponents choise... Against strong token decks, I'd side the Demon out tho... The Militant is a Thiny little creature, that I shot down, or destroy, or in worst case, return to my opponents hand, so it won't effect the game much... :) Still... Good thinking!.. ...but I have thought of everything :) ...
The thing about the demon is that its drawback is not a drawback at all. its just not a aggro-creature, but a control-creature. if the opponent have a kill spell, he makes one-for-one. removing one of your cards with one of his own. that is the usual way this goes. but if he haven't he'll either take 6 dam that u paid 4 mana to give, or he will sacrefice creatures each round. and that is card-advantage. having him use 6 cards on one of your cards, until he finds a kill. thats 6 cards you are ahead. Card-advantage.
The Deck looks realy good. The Hellkite is realy good against all those little flying tokens. Is it realy worth to play evolving wilds for just 7 basic lands?
Thanks! :) Yeah... at times, Evolving Wilds could save the stability of the game... It is the only land that could "produce" all 3 colors in the deck... ...Also, with it, I'll have a little more basic & so the duals will enter untapped... I play 2 copies, 'cuz it's a bit slow, but good for a 1st turn drop & at the very few times, when I would lack the colors in the early game, it helpes me out big time!.. In a control deck, like this, it's not essencial to play a fast game, so theese 2 copies R about perfect for me... :) Thanx 4 the question!..
http://www.mtgvault.com/ViewDeck.aspx?DeckID=391343 My grixis list is pretty ready to really get hammered with criticism so you should check it out I figure I'm on your decks enuf ill spam at the bottom of here
It's okay coming from U, my friend!.. :) U show interest & support towards my decks & I remember U well, so "spam" all U like! :) U have given me good advices be4 & I'm sure U gonna' help me many times again, so it's the least from me to check your decks...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=395285 Any Comments/Suggestions please!
Sorry, my fault!.. I haven't mentioned standard format... It has been a while since I played modern, extended & legacy... Now, I doubt I can really help... ..but when I have the time, I'll check your deck closely & C what I can suggest... :)
Why are you running the Electromancers when your highest drop that cares is 3? I'd rather be running Augur of Bolas with those 22 spells. Other than that, great job! I too have a Grixis deck that needs work: http://www.mtgvault.com/ViewDeck.aspx?DeckID=393912
Thanx for suggesting, but haven't U noticed, that I play 7 overlord spells & 4 Snapcaster?.. The Electromancer is awesome in the early & mid game assisting those... Augur would be weak in this, since most of my removal R sorcery speed & I won't be able to eleminate it's blockers instantly...
Ok, I never thought about overload, that seems very good.
Also I think you are mistaking Augur for something else, since you cast Augur at sorcery speed anyway.
Augor of Bolas, right? U suggested the card... It won't be too good in this... Tho, I donno' what the heck I wanted with that sorcery speed thing 2 weeks ago... :)
please help with my reanimator deck... thanks!!! http://www.mtgvault.com/ViewDeck.aspx?DeckID=393486
http://www.mtgvault.com/ViewDeck.aspx?DeckID=394839 need help with my standard rakdos deck plz and thanks
Nice deck! I'm not a huge fan of desecration demon in control though... Also I'd appreciate any help with my take on standard grixis http://www.mtgvault.com/ViewDeck.aspx?DeckID=390569
I love the Grixis control idea. I would love your opinion on my Selesnya standard. http://www.mtgvault.com/ViewDeck.aspx?DeckID=394457
very nice check mine out everyone please it would really help me please. http://www.mtgvault.com/ViewDeck.aspx?DeckID=395819
http://www.mtgvault.com/ViewDeck.aspx?DeckID=395895 nee some major help plz
i like this deck i would love to go against it could u help me out iwith my sideboarde on this deck? its zombies http://www.mtgvault.com/ViewDeck.aspx?DeckID=395912
It's been a couple of years since I've played other formats, than standard... I don't feel like I can help much... In description, I have confirmed that... ...sorry!.. However... Speaking of zombies... I have a deck I'm working on & any suggestions would be appreciated!.. B/G/U Zombies: http://www.mtgvault.com/ViewDeck.aspx?DeckID=393748
If anything I'd drop an Oliva for another Niv-Mizzet, Dracogenius, 3 legendary gives you a dead card a little too often when that isn't a true finisher like Hellkite. Also on the sideboard 4 of slaughter games is a little excessive even against entreat the angels control decks, counters might be help for 1 or 2 of them. Look at my rakdos deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=394477
If I have a dead card as Olivia, than I'm happy, 'cuz if the opponent couldn't take out the 1st, than I'll smash his/her ass anyway... :)) She is the most overpowered card in standard today... She is cheap, quite big & growing, effective, destructive & not easy to deal with... In this deck, she's perfect... I need all Slaughter Games... It could block off decks fast & easy, expecially, if I can play it for 3 by the Electromancer... Thanx 4 YO' suggestions!.. I'll check your deck! :)
Olivia over the demon where oh here could ya get that idea ;P
I like it. http://www.mtgvault.com/ViewDeck.aspx?DeckID=394008 opinions?
trying to have this deck tournement level soon please help me out http://www.mtgvault.com/ViewDeck.aspx?DeckID=396310
http://www.mtgvault.com/ViewDeck.aspx?DeckID=392152 some input please!
>Liked. Very nice. HELP with mine? http://www.mtgvault.com/ViewDeck.aspx?DeckID=397954
hey check out my deck its one of my first and my fev in real life, i almost always win in tournaments http://www.mtgvault.com/ViewDeck.aspx?DeckID=326549
Bloodfray Giant is a cheaper with trample and option unleash. Mill would probably beat you here. http://www.mtgvault.com/ViewDeck.aspx?DeckID=394667
THX for the suggestion, but U clearly just toke a quick look at the deck... This deck has devastated mill decks by Slaughter Games, Izzet Charm & Dissipate... The giant is not a bad card, but the Haste & the other ability of Thundermaw makes it an incredible vinner... When I play it, he, Olivia & Niv will all strike in, if the opponent doesn't have an instant answere & he/she won't have for all... I'd never use the giant for a tournament deck...
I think after examining the deck I provided you will change your mind on mill decks, or the very least what I consider a viable mill deck in standard. Not saying I would go 2-0 against your Rakdos build, just saying Slaughter Games will be working overtime trying to exile all the mechanics of mill. And no, I didn't glean over your deck. From my perspective this presents a challege to those with no evasion and a large mana curve. Otherwise an Unleash deck with a couple of enchantment boosts would press you pretty hard. One last suggestion, Annilating Fire would do well with Olivia not to mention Heartless Summoning would do well considering how much more valuable your creatures are by round 3 vs 5 or 6.
If you got a min, made top 8 with this before my revisions. http://www.mtgvault.com/ViewDeck.aspx?DeckID=392317
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Looks pretty solid, I would suggest cutting the evolving wilds and add more Dragonskull summits/ Sulfur falls, and maybe another Jace or so. If you care to take a look, here is my Grixis control, http://www.mtgvault.com/EditDeck.aspx?DeckID=391259
There's really not much I can say that hasn't been said already. (Geez that's a lot of comments. X3) But I can still offer my complete support for the deck; Voldaren's a pseudo Memnarch, Snapcaster is a natural fit with all your keen spells, and you have a fabulous balance of creatures, lands, and spells geared to ruin your opponent's plans. The only thing I'm not completely sold on is Augur Spree really; I haven't played it myself, but as a kill-spell its a little expensive, even with Electromancer on the field. Maybe Tragic Slip?
Thanx!.. :) Augur Spree is also good as a finisher - assist... ...'cuz I can boost Niv, Hellkite, or a charged Olivia with it... Plus 4 damage is quite a game... :) Of course, I need to look out for burn & -/- spells, when I use it as a boost... It's also good to eleminate creatures, like Predator Ooze.. ...& 2 could even take out Avacyn... :) That is a multifunctional, highly effective card!.. The only thing I can think now on changing is having 3 Injunction rather than 4 & play 1 more Rift, or 1 Tragic Slip, or may be a 2nd Jace... What do you think of this?..
That's true, actually. I use Disfigure, Urge to Feed, Grasp of Shadows, etc, for that purpose alone. And a combat trick never hurts. Have fun with your deck mate, its 200 likes well deserved. ^_^
Thanks!.. :) This deck has won an FNM already, so I consider using it again... ...but at the moment, I think I'm gonna' run my R/U/W control...
This might could beat your America deck, but I doubt it, so I'd run the other on fnm :)
I'm convinced... :) Everyone suggested the same option, who has replied... THX!..
I like the deck but get's sad everytime I look at it. If you have the time I would love to get your opinions on my deck. So far it have worked but I was wondering what I really could change. http://www.mtgvault.com/ViewDeck.aspx?DeckID=400797 Best of luck to you in all your encounters.
Thanks! :) My opponents are also getting sad & more sad, minute for minute, as I'm blocking off any & every bit of their offences... ...but ultimately they chear up, when the suffering all ends with a sudden Thundermaw, or Auger Spree... :)
The only suggestion I have (you've already answered augur spree) Is to look into tamiyo over jace both good and both would work here And this where that bant deck shines against you cant counter it and ill d-sphere you until I need to wrath Then drop my three for or two for 1's
Jace is better for this deck... ...Tamiyo is only worth over it, when you play Geist of ST, Vraska, &/or playing extra tapping stuff, like Feeling of Dread... Even my Bant control doesn't shine against this :) ... ...it could beat it 3-1/3-2 before this got improoved... ...but now, this beats my Bant 3-1 usually... ...only my R/U/W control(Crusade for Freedom) is better than this... ...it beats it 3-2/3-1...
Lol angel of serenity is te difference lol you should look into in any deck that can cast it I would argue that and cavern make my bant deck strong only cavern is really tech thou
Serenity is a very unique card, when you use it on your Thragtusk, may be Armada Wurm & creatures your opponents control, or some in graveyard... ...when they kill Serenity, they still have to deal with Those you exiled with it, that were your own... ...this combo counters a possible wipe to be as succesful as it would have been... ...if you play Serenity on your own creatures, than next turn, you attack, than cast a Terminus/Verdict, than you'll have a huge adventage... ...Serenity is awesome, just when you put it in a deck, make sure, that it stayes stable!.. :) ...your Bant is too high on curve & play few ramp & no extra draw at all... ...I haven't really used Serenity yet, but my opponents did & with not enough resolts... ...that card is 1 of the reasons why I play so many wipes in my "Crusade for Freedom" deck(against Serenity, you can't predict exactly how many you'll need)...
Lol 4 key runes 4 farseek 3 think twice But mostly I hit all my land drops while 4 d-sphere 4 verdict and 2 terminus keep you in check till I drop straight two for 1's or more Also added resto angel for extra punch
...you've changed the deck than, since I last saw it... ...I'll check it again... :)
Does my deck ever stay the same?
It would be awesome to get trollking, KSJS and Poet in Skype or MSN for more consistent deck-teching. I still have so much to learn, and I lack friends that play seriously so don't get much input on what I build. Maybe we could make a facebook group for deck-teching or something? Email me if you're interested: remrau[at]hotmail.com