blasphemous act is to be used with full moon's rise; sacrifice full moon to regenerate all my werewolves, then i cast blasphemous act killing all creature or so, then launch an attack with all my survivor/regenrated werewolves! i will totaly give a try to switch 2 immerwolf for 2 green sun's zenith! i will try switching the waif for wolfbitten too! as soon as i have a couple try with these changes i'll see how i like it! thank you for your help!
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If you want it real easy, put in Lush Growth! you transform one of your opponnent land with it and walk all over him/her with your forest walker from Champion.
I am not sure which to choose for sideboard between Beast Within and Mercy Killing. Beast Within is nice to get rid of any annoying PERMANENT my opponent control putting only a 3/3 beast in his/her control. Can be used on my own forest late game for some extra ending blow. Mercy Killing can get rid only of annoying CREATURE my opponent control puting X 1/1 elves on his/her control, X is the creature power (which can put a lot of 1/1 on his/her control if its a big creature). It can also be used on my own puped elves to make more elf (pump an elf with Immaculate than mercy kill it to have pretty much same effect than a Elvish promenade.) any suggestions?
Thank you for the advice. About Taunting Elf, it does not realy fit with my strategy. Nemesis mask is good for siwtching, but it cost 3 to put in play then 3 more to equip... with lure i keep it in my hand to pop it just on the right time... Infiltration lens, that would be nice to draw and speed up, but i do not know what to take out for it... any suggestion?
702.2. Deathtouch 702.2a. Deathtouch is a static ability. 702.2b. A player assigning combat damage from a creature with deathtouch can divide that damage as he or she chooses among any number of creatures blocking or blocked by it. This is an exception to the procedures described in rules 510.1c-d. So that mean my Vanquisher does not even have to be Trample to kill multiple creature when lured! i think i will remove the Paragon, the Twinblade(only there because it is a good Elf Warior for G) and the Oran-Rief(only there to give as much +1 counters to get trample from Paragon). I will replace them with 3xImmaculate Magistrate(to over boost Joraga) 4xEzuri's Archer(for some defence against flyer) and 1 more Joraga Warcaller. The Oran-Rief will be switched for forests as Oran only slow me since it come in play tapped.
I agree, but in this deck, he would not do anything more than Llanowar.
Alpha Status is so big in an Elf deck! on your Defiant Elf... its like a 20/20 trample on turn 4-5 haha. Then you got all you mana Elves+Doubling Season+Helix Pinnacle=20-30 counters per turn! haha different strategy, and still shows Elf power!
thank you all for your encouragement!
thank you for your answer! it's as i thought, i just wanted to make sure! haha. As you said, Arbor would be way more powerful if he could untap any lands!
Question: If Iswitch my Llanowar Elves for Arbor Elf, will I be able to use Arbor to untap Oran-Rief, the Vastwood? I am not sure because Arbor's rule says: Tap: Untap target Forest. So does Oran-Rief count as a Forest?
Ohhh now i see! Thank you for helping me out man!
Question: On turn 2, Heritage just came in play, and got tapped with nettle and Llanowar for GGG, even with the summoning sickness you can tap a creature to activate that ability? I just started to play again a week and a half ago... so im trying to learn all the little twist like taht to improve my ability to make decks that work well. Thank you for teaching a noob! haha