either add swamps and lilliana of the dark realms, or drop black altoghether. add mountains and koth or drop red altogether. this is my titanic (and cruel) ultimatum.
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Elspeth, while technically not green/white, is very selesnya.
thundermaw hellkite and maybe some sarkan vol.
I have a deck where it's possible to have 14 mana on turn 6
really old cards like jester's cap, into the abyss, moat, and circle of protection green/white would be able to stop it in it's tracks.
no card is foolproof, but on that point, I must concede.
no, it allows spells to be cast during your turn, just that the result Is a token that is awesome. don't forget, board sweepers still exist.
ever thought of fungal behemoth?
how does voice of resurgence not make sense? it makes perfect sense!
it wasn't my idea TO ADD IT, JUST SAYING WHAT IT WAS.
sorry, just realized the revane has to +1 abilities. my bad.
if you make a version that isn't commander or planechase, tell ma. otherwise, there isn't much I can do.
woah, woah, woah, you can't have nissa revane without nissa's chosen!
I wish you could use vorel on planeswalkers:(
the myr in question is palladium myr
I think you have this page mixed up with general M's page.
wow. the best I can do is 15 mana starting on turn six
no, no, no! evolve is triggered when the creature is summoned on your side of the field, or evoked to your side of the field, or whatever. it's not like every turn, if I have a 5/6 with evolve and a 6/5 with evolve, that they just evolve each other every turn. that isn't how evolve works. I understand the implications of using simic manipulator. lets just leave it at that.
thank you so much! if you don't already have the cards, at least 80% of it can be found in the 2 simic starter decks, and the thrive/simic growth chamber are found (2 of each) in the simic starter deck from dissension. as for the chronomaton, it's not a bad card, and in this deck, with all the counter-adding spells, evolve might be used or twice per creature, while cards like wall of frost are being given counters and then, through cards like the drake and ceratok, flying or trample. chronomaton is powerful, because in this deck, the highest power and toughness is available is 6/7. that means 7/7 is the highest an unaided evolve creature could go, while spells could make it way more powerful. chronomaton can go beyond that, becoming a 20/20 if the conditions are right and it is required.
try mana-ramp (for bolas and cruel ultimatum) and some of the dragon's maze cards that say multicolored creatures get _____.
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