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The general idea of the the deck is to sacrifice Academy Rector to put into play Near-Death Experience for auto win after playing Near Death Experience just before reducing life to zero with glacial chasm or from life loss from opponent's actions.You may find Stupid Combo of the Day#1 (Aphetto Alchemist + Mogg Maniac + Stinging Licid) at:http://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day1/You may find Stupid Combo of the Day#2 (Gravecrawler + Phyrexian Altar + Blood Artist) at:http://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day2/You may find Stupid Combo of the Day#3(Hunted Phantasm + Repercussions) athttp://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day-deck3/You may find Stupid Combo of the Day#4 (Puresteel Paladin or Riddlesmith + lots of zero casting cost artifacts + grapeshot) at:http://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day4/You may find Stupid Combo of the Day#5(Donate or Harmless Offering + Illusions of Grandeur)(Show and Tell + Hive Mind + Pact of Negation or Pact of the Titan) at:http://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day5/You may find Stupid Combo of the Day#6(Laboratory Maniac + Undercity Informer) athttp://www.mtgvault.com/planestalker/decks/stupid-combo-deck-6/You may find Stupid Combo of the Day#7(Adanto Vanguard + Angel's Grace + Near-Death Experience)at:http://www.mtgvault.com/planestalker/decks/stupid-deck-of-the-day7/You may find Stupid Combo of the Day#8(Distortion Lens or Painter's Servant to allow targeting of Blasts on any of opponent's card or Painter's Servant + Grindstone)http://www.mtgvault.com/planestalker/decks/stupid-deck-of-the-day8-2/You may find Stupid Combo of the Day#9(Scrap Trawler + Krark-Clan Ironworks + Lotus Petal + Chromatic Star + Myr Retriever + Junk Diver + Molten Nursery)at:http://www.mtgvault.com/planestalker/decks/stupid-combo-of-the-day9/You may find Stupid Combo of the Day#10(Torpor Orb or Sundial of the Infinite used to cut off bad abilities of Hunted Horror, Phyrexian Dreadnaught and Vexing Devil before they are allowed to happen)at:http://www.mtgvault.com/planestalker/decks/stupid-deck-of-the-day10-2/
1. Find Glacial Chasm with either Tolarian West or Crop Rotation. 2. Once Glacial Chasm, Zuran Orb and Crucible of Worlds are in play you are pretty well protected from damage except from infect damage. 3. You can further protect your self by setting up a pillow fortress by imprinting Orim's Chant or Angel's Grace onto a Isochron Scepter.4. Once pillow forest is in place bring out Academy Rector and Adanto Vanguard.5. To set up for win cast Angel's Grace then use Adanto Vangard's Ability to reduce your life to zero which will then reset 1 life due to Angel's Grace. 6. Use Claws of Gix to kill the Academy Rector at end of opponent's turn to bring Near-Death Experience into play and that should be game as Near-Death Experience ability is triggered due to life being set to 1 by Angel's Grace.
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NOTE: Set by owner when deck was made.
Except that the enchantment triggers on upkeep, so unless you are using something like Quicken to fire off Verdict at the end of your opponent's turn, this requires you to survive one more turn before you can win. Not a good position to be in let me tell you.
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Oh dear, forgot Near-Death experience triggers on next turn's upkeep. The solution isn't pretty. I've put in 2 Claws of Gix and took out 2 Petrified Fields. An even better solution would be to put in Flash, but I'm trying to keep the deck Legacy Legal.
You should be playing LD lands like Ghost Quarter and Wasteland. Since you're already running Crop Rotation and Crucible you gain a very efficient way to lock down your opponent so you can survive till your win condition.
Hmmm, deck really wasn't built with destroying opponent's land in mind. It was built with destroying the Glacial Chasm and bringing it back into play using Crucible of Worlds so as to create a pillow forest; stopping most damage and thus stopping one of the more popular ways opponent tries to kill me. Along with Angel's Grace or Orim's Chant on Isochron Scepter I've should of locked my opponent from killing me. Still your idea has merit. I'll trying putting in two Wastelands and reducing Adanto Vanguard and Isochron Scepter to 3 each.
I'd add 1 Ghost Quarter as well since most competitive decks other then mono coloured ones run very few basic. Which Ghost Quarter can hit essentially making it a Strip Mine every turn once opp has no more basics in their deck.
Ok, so how about I take out 1 Bant Panorama and put in 1 Ghost Quarter.