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Suggestions and Comments will be reciprocated. Trying to make a good legacy goblin deck. The core pattern to all my Fun decks is 4x Aether Vial 4x Standstill 4x Force of Will 4x Daze 3x Spell Pierce 2x Kira, Great Glass-Spinner 18x Creatures that work together 13x Land 4x Mutavault 4x Wasteland Other Fun Decks you may want to check out Fun with Merfolk http://www.mtgvault.com/ViewDeck.aspx?DeckID=126083 Fun with Faeries http://www.mtgvault.com/ViewDeck.aspx?DeckID=132076 Fun with Wizards http://www.mtgvault.com/ViewDeck.aspx?DeckID=132628 Fun with Myr http://www.mtgvault.com/ViewDeck.aspx?DeckID=137139 Fun with Wizards Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=161933 Fun with Scarecrows http://www.mtgvault.com/ViewDeck.aspx?DeckID=149774 Fun with Golems http://www.mtgvault.com/ViewDeck.aspx?DeckID=155724
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Where's the Siege-Gang Commanders? That card has to be the most powerful finisher ever made, as far as goblin decks go.
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hi dreed1000, I agree Seige-Gang Commander is a good card, but I Siege-Gang Commanders were replaced with Kira, Great Glass-Spinner. The idea being my goblins will be alot harder to kill or bounce if Kira gets into play and the aether vial will get out more goblins quickly than the Siege-Gang Commanders which almost never gets successfully cast in Legacy due to powerful counterspell decks like countertop and a variety of other control decks.
Also dreed1000 This deck is all about Standstill. Aether Vial allows me to cast low mana cost creatures while Standstill is in play while my opponent debates if he or she is going to risk breaking the Standstill and give me 3 cards. Seige-Gang Commander is pretty useless in hand with Standstill in play. This is not an all red Goblin deck it has enough blue that higher mana cost goblins are sort of out of the picture. If you'd like to see an all red Goblin Deck that does include Seige-Gang Commander take a look at my other Goblin Deck - Legacy Test Deck Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=139785