Chronotog Stasis Deck

by planestalker on 28 July 2011

Main Deck (60 cards)

Creatures (7)


Sorceries (4)



Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This type of deck almost made me quit magic. Back at that time it was called Turbo Stasis and it was a real pain to play against.

Some Combo in deck

Stasis + Chronotog + Orb of Dreams = Could happen turn 1 with Show and Tell

Amulet of Vigor + Orb of Dreams = Opponent's permanents come into play tapped mine untap

Stasis + Eater of Days

Stasis + Undiscovered Paradise or Forsaken City = Land abilities are able to play upkeep of Stasis


Deck Tags

  • Casual

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 5,862 times.

Mana Curve

Mana Symbol Occurrence

031000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Chronotog Stasis Deck

nice deck but why no brainstorms when you play 3 flooded strand

1
Posted 29 July 2011 at 01:41

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Hi ESPRcon,

Why no Brainstorms. Good quesiton.

Originally had 4 Standstill in deck for card draw, but I pulled them because they really weren't helping deck enough and put in 4 Eater of Days instead. While the Eater of Days addition was an improvement I forgot that deck still needs card draw for help find stuff; especially Stasis. So addition of Brainstorm would be a very good thing.

Orginally deck had 4 Enlightened Tutors (instead of Mental Misstep) but counterspells were then not in sufficient number to help protect combo and more importantly there weren't really enough blue cards to adequately support Force of Will.

So I took out Enlightened Tutors and put in Mental Misstep (using Spell Pierce was another option) I like Mental Misstep more because it ups my protection against an opponent's attempt at a possible 1st turn combo kill and can be suprise disruption to an opponent's Spell Pierce, Daze or Duress.

The difficulty is what to take out so Brainstorm can be put in without weakening deck?

Can't take land out. The deck has barely enough mana sources as it is. Absolutely can't take out Show and Tell and Stasis they are the core cards of the deck. I'm very reluctant to take out any counterspells deck. The deck barely has enough counter spells to protect the combo as it is. That only leaves artifacts. I guess I could take out 1 of each. Which I'll do.

Let me know if you can think of something better and thanks again for the suggestion.

0
Posted 29 July 2011 at 17:16

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Does Undiscovered Paradise work with Stasis? Stais says Each player SKIPS his or her untap phase.

0
Posted 16 May 2015 at 06:27

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You're right.

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Posted 12 August 2015 at 19:38

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I don't understand the role of Show And Tell, nor how it would enable anything at turn 1.
Is the owner assuming that you can put in play one card for each type? Because that's not true.

Also, this deck doesn't need any land other than Islands and 4 Forsaken Cities.
More islands also help you playing Daze and possibly Thwart and Gush.
Lotus Petals are also wasted here.

Finally, this deck is not legal in any format.

0
Posted 12 August 2015 at 19:39

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http://www.mtgvault.com/sadlk/decks/people-hate-me/

My Legacy stasis deck.

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Posted 13 August 2015 at 00:10

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Sadlk has deleted this comment.

Posted 13 August 2015 at 00:10

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