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First, here are the details regarding Tiny Leaders. My local comic shop is starting to host these tournaments (with actual prizes) so I decided to get in on it. http://tinyleaders.blogspot.com/p/tiny-leaders-magic-gathering-format.htmlNow I'll go through some of my decision making on some of the cards I chose.Green Sun's Zenith: Oh no, Condemn? K, I'll just search for it again. Or go grab my eternal witness/deathrite shaman and wreck your face.Zombie Lords: Buff Skullbriar and give him cool abilitiesThoughtseize: It's a 50 card deck. That's smaller than standard decks. Sure, you only get one of them...but your chances of getting it in your opening hand are significantly higher than in 100 cards.Dash Hopes: Life total's are 25 and nobody that I see is playing life gain decks. Forcing someone to either pay 5 life or counter their threat is a big deal when it cane mean winning or losing the game off of one card.Ordeal of Erebos/Nylea: Give counters to skullbriar. Not really there for their secondary purpose, but they can work.Stab Wound: Good Removal against some commanders and/or constant burn to your enemy.This deck is supposed to be played very fast. Your opening hand should be able to produce BOTH green and black by turn two, otherwise you won't be able to keep up with a lot of other fast paced decks. Your ideal hand is Shizo-Elvish Mystic or Shizo-Thoughtseize and anything else you want in it.I will post my sideboard later after I play a couple more matches with this deck.
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