So...it only works once then. Once you go off with it, your friends/opponents will know what your deck is, then just kill you.
Permalink
Why not both?
Forced Adaptation is a cheap, good enchantment.
Should highly consider parallel lives.
The groups I play with see my graveyard strategies, and don't do much to stop them. When they DO try to stop them, I'm completely indifferent. I will always find ways to reanimate things. The downside to Sedris, is he exiles. Meaning you have zero chance of getting that creature back. You don't want your stuff exiled until it's too the point where it won't really matter anymore.
But once again, you really don't even need Sedris until you reach the point in the game when you're running out of steam to get reanimate spells out. Late game though he's absurd. Your opponents get pretty tired of seeing Jin-Gitaxias for the 6th time.
Sedris is kinda really only in there for a last ditch effort. When I'm not grabbing my reanimate spells and I need to win, Sedris will come out. Otherwise he just looks pretty in the command zone. I value him over Thraximundar as a commander though for when I do desperately need him and won't need to tutor for him.I'll have to play around with Training Grounds eventually.
Griselbrand is banned in EDH
Splash Black. Because Vampire Hexmage makes you get a 20/20 on TURN TWO. Much bigger deal.
Vampire Hexmage.