Modern Doran + a little

by Piney_Tinecones on 27 September 2012

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)


Enchantments (3)

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Deck Description

Pretty self explanatory.

This deck stemmed from me trying to play a modern tribal treefolk deck, and I just couldn't quite get it fast enough, to my disappointment.

I got the one thoughtseize in a pack, can't afford more. I'm waiting for the new temple gardens and overgrown tombs to come out so I can afford them. They're supposed to be cheaper, right? And since breeding pool won't come out til the next set, I went ahead and sucked it up and got one. I'm impatient I guess, but I wanted a way to play Rafiq, and that breeding pool makes it really easy. I may try to fit some tidehollow scullers in there when I get my other shock lands.

Shield of the oversoul plays a pretty big role.

I would greatly appreciate any tips or advice!!

!!!

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,111 times.

Mana Curve

Mana Symbol Occurrence

20111025

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Doran + a little

you cnt afford some cards but ur deck is nearly $500?

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Posted 27 September 2012 at 06:05

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that's why i can't afford some cards! i've gathered this stuff up over a long period of time

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Posted 27 September 2012 at 19:33

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oh ok, i see, well its a nice deck

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Posted 28 September 2012 at 04:46

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I would at least take out the trees.

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Posted 27 September 2012 at 06:36

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take out the trees?? they're my favorite part. and they're instrumental!

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Posted 27 September 2012 at 19:35

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should i side deck the surgical extraction and add some more disruption or something?

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Posted 27 September 2012 at 19:37

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nevermind, seth answered my question about SE on the forums

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Posted 27 September 2012 at 19:40

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Knight of the reliquary is the antitheses to Dungrove elder. You should completely take one of those two cards out of this deck, perhaps replace it with some lanowar elves or nature's lore if you need faster mana ramp. I know you think "I can replace the lands I sac immediately" but that still means you are much less likely to draw lands, so Dungrove is less likely to grow in to a monster of a fatty.

As far as I can tell Doran is in here for the sole purpose of giving a VERY small boost to your birds and your harbingers. Not worth it, you have to build a deck around Doran. He will be contributing to this deck's overall slowness, you either need to change the deck to maximize off of his ability, which will require taking out a lot of your other creatures, or just take him out completely. As it is, he is of very little direct use to this deck, and may only be of situational use against other decks with low toughness but high power creatures.

You have a total of six w/g creatures to profit from shield of the oversoul, you should have more. If you follow my initial advice concerning Knight vs Dungrove and get rid of Knight, then you need to get rid of the shields too. If you want the shields to stay, get rid of dungrove and get another w/g creature, preferably one with high toughness for Doran, but then if you do this you will have to disregard my mana ramping advice because you won't have room for it.

Basically you are trying to do too much and need to eliminate at least one thing (preferably two) to make all the others stronger, it's up to you to choose which you prefer.

1 - You are trying to profit from Doran. - Need more big toughness creatures
2 - You are trying to profit from lands in play with Dungrove. - Need to bring out lands faster and NOT destroy them.
3 - You are trying to profit from lands in graveyard with Knight. - Need to put lands in graveyard
4 - You are trying to profit from Shield with w/g creatures. - Need more w/g creatures
5 - You are having trouble playing your deck fast enough. - Need more mana ramp

Pick two or three things to focus on, take out the rest.

I have to say that I agree with Matthew above, take out the trees. They are not instrumental, they are holding you back, sorry. If you take them out, you will have 9 spots open for better stuff.

Good creatures to replace them (other than mana ramp suggested above):

Dryad Militant
Wayfaring Temple
Gaddok Teeg
Watchwolf
Rhys the Redeemed
Oversoul of Dusk
Knight of New Alara
Dauntless Escort
Safehold Elite
Krond of the Dawn Clad (need to put more enchantments in to make him useful)
Wilt-Leaf Liege

There's my advice, thanks for the comment on my deck!

I'd like for comments on my mono black zombie deck, it's one of my faves and ALMOSt on the front page. If you like it please click it (only need 4 more likes for front page, and a comment will bump it back to the "upcoming decks" page)!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=381596

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Posted 28 September 2012 at 10:56

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there are 10 w/g creatures in here (there were actually 9 when you commented, but i added another pridemage). you forgot about the pridemages. i could see how 4 shields could possibly be too many, but they've been working out really well for me so far.

you forgot about the spellskites in regards to doran. a 2 mana 4/4 with that ability isn't a bad deal. and most importantly, doran is very often a turn 2 drop. i don't see how he's contributing to any lack of speed. a 5/5 on turn 2 seems pretty good to me, especially when i can throw a shield on him the next turn. yeah he gives those guys a boost, but he's just fine by himself. i can fetch him easy, and murmuring bosk has sick mana coverage.

i get what you're saying about the dungroves and knights, makes sense. i just like the hexproof and being able to fetch it. i'll look for an alternative to dungrove.

i have gaddock side-decked, i dunno if you saw that. do you think i should main deck him? he seems kinda situational.

i side-decked the surgical extractions and added an inquisition of kozilek and a pridemage.

the only problem i've been having is i have too many birds and noble hierarchs right now, so as seth said on the forums, it fizzles mid-game sometimes. the reason i have so many atm is that i need the mana spread, because i don't have my shock lands yet. once i do i feel like that problem will be resolved. i'll probably sack the birds.

so i can't agree with everything, but the dungrove's needing to go seems to be the consensus.
again, do y'all think i should main deck gaddock?

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Posted 28 September 2012 at 13:54

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No need to agree with everything, and you are right both that I overlooked spellskite and that I didn't consider the potential of dropping a 5/5 on turn 2. In that case, if you will still be running treefolk and you think the mana will not be a problem, consider running timbre protector instead of dungrove. He will increase your power mid-game by making your trees both bigger, and indestructible, and he will give your harbingers something to do once Doran is already out.

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Posted 29 September 2012 at 12:29

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bam! check it out! made a bunch of changes! exciting!

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Posted 30 September 2012 at 02:51

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