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Just a fun deck I've been toying around with for the last year or so, adding cards as new ones came out and as I came across older ones that work well in it. Main early-game cards are the Goblin Guides, Warren Instigators, Goblin Tunnelers, and Goblin Wardrivers. Mid-game drops include Horde of Boggarts, Boggart Ram-Gang, and Taurean Mauler, with Goblin Chieftain, Boartusk Liege, and a few enchantments beefing them all up. Siegegang Commander and Goblin Razerunners are my late-game cards that help me keep the deck from losing steam and to keep the game from stagnating. Unlike a lot of Goblin decks I've seen, this one only gets better the longer the game lasts. Please feel free to make comments or suggestions.
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Good looking deck. I'm not a fan of the green/red goblin myself but if you are going to include them you might as well throw in a few more to get the extra benefit from boartusk liege. How do you find the razerunners play? I'm curious. Please comment on my goblin deck as well: http://www.mtgvault.com/EditDeck.aspx?DeckID=204274&DeckCardID=5210655
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I wasn't sure how the Razerunners would do, but they're fantastic late game if you reach a point when you're not using all your mana and can't quite seal the deal with what you already have out. They're definitely worth it. Boggart Ram-Gang is worth having for the wither alone; if I had another Boartusk Liege I'd probably put it in, but it's the only one I've got. Thanks for commenting! I'll check yours out.