Jace, Dimir Prodigy

by Pikeax on 25 July 2014

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)

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Deck Description

Jace became the Living Guildpact.
What if he joined Dimir first?

How to Play

Early game
Drop a Jace's Phantasm to protect yourself and use your fastest mill spells. If you run low, use Perplex or Dimir Charm charm to slow your opponent down.

Mid-game
Keep milling and ideally you finish them before the late game entirely. If you can't, keep the Jace's Phantasm out to stop anything from smashing in your face.

Late game
If the game gets to this point, use Mirko Vosk and Nemesis of Reason to finish the mill and protect yourself. If the opponent is creature heavy, use Jace's 0 pt ability to do the same. If you can't beat the opponent quickly enough, you'll probably die but if the opponent can't finish you off, they'll probably draw out even without additional mill.

If your opponent is creature heavy, use Agony Warp to buy yourself time. You can knock down a 3 toughness creature and negate up to 3 damage at the same time. If your opponent is too creature heavy, switch strategies and sideboard in Glen elendra Liege, Inkfathom Infiltrator, and Ghastlord of Fugue and just pound them to death with unblockable creatures.

Deck Tags

  • Mill
  • Jace
  • Dimir
  • Modern

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

0383040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jace, Dimir Prodigy

breaking // entering?
it mills one more than mind sculpt

0
Posted 25 July 2014 at 20:07

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Good idea. thanks

0
Posted 25 July 2014 at 20:33

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