I'm not so sure about 3 contagion engines. While it will definitely be important to get one out and running, having 2 won't do any good until you hit 8 mana, which is gonna take a while. Sun titans could be powerful, bringing back the cheaper allies that hit the graveyard earlier in the game. In playing my ally deck I've found that join the ranks doesn't really cut it at the cost. 2 ally triggers at instant speed is nice, but pretty expensive, and you have no way to get +1/+1 counters onto the tokens it generates that you can proliferate from with the contagion engines. I do like the deck overall though, here's a similar project of my own, in red/white: http://www.mtgvault.com/ViewDeck.aspx?DeckID=55312
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Thanks for the input. With shards rotating I'll be losing bloodbraid elf and the ancient ziggurats, and am now going to be cutting it down to a red white deck, as the turntimbers and harabaz druid really haven't been cutting it for me in FNM.