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Basically my strategy is to use walls to keep myself alive early until I can get enough mana to do seething song -> dragonstorm combo. This lets me put in 3-4 kilnmouth and I amp em up with whatever's in my hand, give em haste with battle rampart, and scrape.
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maybe this is a naive statement, but excluding other slow paced designs, why would you want to run a design with this kind of mana curve? I know once those dragons start hitting the field, you can cause some massive damage, but a turn four creature is your earliest offense? I just feel like dragonstorm could be done more effectively, perhaps even with a green/red since you could splash overgrown battlements to make all those defender creatures a bit more useful. Since dragonstorm is a sorcery, I would think you'd rather try to pull tons of early game mana and be able to actually cast it and maybe even have dropped something cheap that turn before to get two of your dragons out. Sorry for the tons of wordage.
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Dragonstorm decks usually just run 4 dragons. (Bogarden is the most famous) But Kokusho (Black Kamigawa Legendary Dragon) works too. It also runs like, 15x more ramp than this. What you've got here is a slow dragon deck that has Dragonstorm because hey, Dragonstorm.
Well first of all, you really don't need any defenses. I find that the best way to play Dragonstorm is to let your opponent beat on you a bit, and win a turn or 2 before they can possibly kill you. Second, while it's always fun to be able to drop a bunch of dragons and then kill your opponent with them, you really want to just use 4 Bogardan Hellkites and use their effects to kill off one opponent, and beat down your others with them. Also, you need way more ramp. Desperate Ritual and Rite of Flame should be 4-of's in a Dragonstorm deck, with Pyretic Ritual filling spots 9-12. Seething Song and Geosurge start adding more mana than those, but cost more so they work very well in a combo. Last, drop the spells to boost your dragons. Assuming you're using this in multiplayer, you will already kill one opponent and dragons are strong enough alone to kill of the rest. These spots should be used for more ramp to make it easier to pull of Dragonstorm with a storm count of at least 3.
in your description you say you want to use seething song into dragon storm. ignoring the the other things people already covered shouldnt you have well seething song in the deck?
check out my dragonstorm deck it works very well even if dragonstorm is ever pulled off