Mentality Void

by Phyrexian_Augur on 07 May 2011

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (1)


Enchantments (2)

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Deck Description

Casual two-headed U / B Milling and destroy deck. I use it solo, but when I constructed it in mind to be used with a partner.

Takes a few turns to get going, but once it does the grave usually fills up pretty quick.

Constructive comments welcome.

Deck Tags

  • Mill

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

0333000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mentality Void

uummmm..... ummm..... sorry, 3 traumatizes? yet 1 glimpse and 2 mind funerals? then your crazy mana curve.... horrible

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Posted 07 May 2011 at 08:19

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Honest advice

ALSO, READ ME. If this is built entirely of cards you actually have and aren't planning on dropping $10 per glimpse and all the other shit, disregard everything, I understand. But otherwise

Cut traumatize entirely. Maybe sideboard it if one of your buddies plays some weird enormous deck.

Glimpse if a 4 of. Its a shit ton of cards for frighteningly cheap. Mind Funeral could also be bumped up, instead of Psychic Drain. Me and my group recorded every mind funeral for like a year and it averaged 11.4 cards for 3 mana. Almost all of the decks were 60 cards with around 20 lands, pretty standard. That means 13 mana on average to make psychic drain better.

Tons of fetch lands for Hedron Crab. Replace some swamps and the Duskmantle. Its really bad. I first saw it and thought "repeatable mill!" but when it comes down to it its a really shitty millstone that takes dual mana. Also, you probably only need 20-21 lands if you change the mana curve down a bit.

Decimator Web is hilarious and I love it, but it blows too. Its way too slow. Same with Jace's erasure. Maybe cut both and get one more Erosion.

Leyline of the Void, bigtime. Its too good. It kills Geth and Avatar of Woe, but cutting them for that would be worth it almost always.

Depending how your friends play, early game defense is usually a solid bet. I've always been a fan of Fog Bank personally, flying, blocks nighthawk's like nothing, solid card. There are definitely a lot of useful 2 drops for a mill deck though.

More archive traps. Unless your playing with people who do zero search, which means you should be winning anyways probably, its free mill like crazy.

Anyways, I'm really baked and running out of ideas. Give some of it a shot.

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Posted 07 May 2011 at 09:05

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Yeah the deck is built around what I have, and since I usually end up making so many and I didn't have alot of people playing magic for quite some time, so I wasn't really buying singles. However, I've had an influx of people playing MTG now so I might actually try and shape this deck up some.

Thanks for the advice on cards, I appreciate the examples on why some of them are obviously better then others.

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Posted 07 May 2011 at 16:51

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