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This is a (likely) turn 1 Emrakul, the Aeons Torn. This deck is heavily influenced by a deck I found on Tapped Out by Mayonnaze.
Glimpse of Nature on turn one, then play as many 0 mana cost creatures as possible. With Glipse of Nature out, whenever you play a creature you draw a card. Odds are, it's another 0 mana cost creature. If not, play another one you're holding on to. A starting hand of 3 or 4 you should be fine. If you draw into another Glimpse of Nature, exile a Elvish Spirit Guide and play that on top of the one you have; you are now drawing 2 cards per creature.Amass as many creatures as you can, then exile the Spirit Guides to pay for Battle Hymn. Use it to pay for Emrakul, the Aeons Torn and as many Thunderblusts as you can.Unfortunatly you will not start every game with a Glimpse of Nature, but you should have no problem holding out until you get one with all of the little free creatures.
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