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The Elite Arcanist + Triton Tactics + Zhur-Taa Druid infinite combo already existed, but the arrival of Karametra's Favor has opened that combo up to a lot of new possibilities for what this combo can do. Added Purphoros to the sideboard so your tokens from Akroan Crusader can deal damage in case of something like Jace, Architect of Thought. **Updates: Removed Prophet of Kruphix and Kiora's Follower. Added 2 Voyage's End, and 2 Urban Evolution. Replaced Negates with Swan Song (might change it back though). Removed 1 Triton Fortune Hunter and 1 Springleaf Drum for 2 Hammer of Purphoros for Haste to kick off the combo instantly.Please make suggestions to make this deck more competitive, because as it is right now it's just a fun idea. Thanks for all the likes and comments so far!Other decks I made using this combo with different colors:With White: http://www.mtgvault.com/phlight/decks/karametras-infinite-favors/ With Black: http://www.mtgvault.com/phlight/decks/4color-infinite-combos-stnd/
Enchant __________ with Karametra's Favor to allow it to tap for mana. Use this mana to pay the X cost for Triton Tactics exiled with Elite Arcanist, and untap both the Arcanist and ___________ to do this again and again for infinite loops! The creatures this works with are:Akroan Crusader - Infinite soldier tokens!Triton Fortune Hunter - Allows you to draw infinite cards! Not intended as a win condition on it's own but it'll allow you to look for another Karametra's Favor and a game winner like Labyrinth Champion, Zhur Taa Druid or Akroan Crusader and then you can just switch into that combo.Labyrinth Champion - Infinite Damage!Elite Arcanist with Triton Tactics + Zhur-Taa Druid Deals infinite damage, and since Zhur-Taa Druid already generates its own mana you don't need Karametra's Favor.
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Completely drawing your deck with fortune hunter doesn't seem like such a game winning plan. You could consider Mindreaver, because it will completely mill them out.With Druid, Akroan Crusader and Mindreaver you have three creatures that can win on the spot (well okay, Crusader doesn't win through a Jace +1).I would then add Springleaf Drum to this shell because it fixes mana and can accelerate you into T3 Arcanist even if you lead with a Mindreaver/Akroan Crusader.
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Thanks you for the comment. I didn't intend drawing yourself out as the mechanic there, rather that you can basically look for any cards that you need to win. You would just need to dig up another Karametra's Favor and a game winner (and maybe just a Negate or another Elite Arcanist and Triton Tactics just to be safe). I've changed the description to reflect that. You're also right about Jace crippling the Crusader plan. I'll also fit Springleaf Drum in here somewhere. Thanks for the suggestions!
Ah now I see how it works with the Fortune Hunter. You will need to have 2 mana open though.This deck has also been on the spotlight of dailymtg I think once, and they used Hammer of Purphoros because it can give Elite Arcanist haste and make you win out of nowhere, while also providing an additional win condition in the form of 3/3 golems.I guess I m not making it easier for you by suggesting all these double costed cards.Also, what about Swan Song? It probably counters anything you care about, and if you know the opponent has an answer, it costs one less mana to fight through it.
Thanks for your suggestions! The Hammer is a really good idea, and Swan Song's an interesting choice for an alternate counter. Sylvan Caryatid and Springleaf Drum hopefully helps with double costed cards, so it shouldn't be too bad. I don't really know what to take out for the Hammer though, any ideas?
kiora's follower doesnt make this any more infinite than it already was....this combo is still bad....at least standard has an infinite combo I suppose...
Thanks for the comment, I know this isn't super competitive but I thought it was interesting because of the options it presented and just wanted to play around with it. Kiora's Follower definitely doesn't help the infinite combos, but is there just to help trigger some tapping/untapping early on in the game if you're ever stuck without Elite Arcanist. At worst it's a 2-drop that allows you untap a land like Voyaging Satyr except you get to choose Zhur-Taa Druid or Sylvan Caryatid as well.
Maybe combine this with inspired. If you can find an inspired card worth while doing this to.
Thanks! I was actually looking into Inspired as the core mechanic of this deck, but found that a lot of them require you to pay mana to activate so you would not be able to chain the combo very long. Others that I left because they didn't really become a win condition like the creatures that gave themselves +1/+1 without evasion of some sort, giving creatures -3/-0 for the turn or giving creatures intimidate.Inspired cards that I do like for this are: Siren of the Silent Song, Oreskos Sun Guide and Servant of Tymaret which are in the other iterations of this deck: http://www.mtgvault.com/phlight/decks/karametras-infinite-favors/http://www.mtgvault.com/phlight/decks/4color-infinite-combos-stnd/
"Burst of Strength" ?
Thanks, I was thinking of Burst of Strength while I was making the deck but I found that I don't really have a way of maximizing the +1/+1 counters. I could exile it with Elite Arcanist for more uses but I found it too slow, and I'd rather save the Arcanist for Triton Tactics. In my other version of this deck I included Vorel of the Hull Clade to double counters from Burst of Strength, but ended up using Forced Adaptation instead because it produces more counters for Vorel to double, even if it doesn't untap a creature or work with Elite Arcanist. Here is that deck: http://www.mtgvault.com/phlight/decks/karametras-infinite-favors/
Have always loved this combo and never realised how Favor opens the board up so much, well done :)
Seems to rely a bit heavily on its combo. Also You only have 8 things with which to activate heroic. Lastly it seems to me you would be better of with inspired, if they print any decent inspired.
they have printed decent inspired. the problem isnt with the abilities themselves, its that the mechanic is clunky and relies too much on other sources to make it good. Pain Seer and the 6 drop Sphinx both have great abilities, but, without an engine, require 2 turns to become relevant.
Well the deck is a bit better now, well a lot better actually. Still it kinda relies on its lynchpin, Elite Arcanist. I feel like some way to recover from elite arcanist getting toasted is needed.
Thanks for your critiques guys. It's true that the deck is reliant on the Elite Arcanist, mostly because that's the only recurring trigger for tapping and untapping (which is what I wanted to base the deck on). I'll look into some more options for recovery though. Thanks again.
Since this deck is really just going for the infinite, would add 4 swan song to counter control. Prob remove the prophet of kruphix's - at 5cmc, you won't be playing into this quickly. Also the Kiora's followers dont add much.Since you have to have the arcanist and triton tactics for this to work, prob need some card draw. Perhaps Urban Evolution or other card draw. Would also think about Voyage's End. Can use it with the arcanist, to return their creatures, then when you need the arcanist, can return itself. The scry is also very useful for you....
Thanks! Good suggestions, I've added Urban Evolution and Voyage's End to the deck and removed Kiora's Follower and Prophet of Kruphix.I've also replaced Negate with Swan Song since it's been suggested twice, but I'm not quite sure I like giving them the 2/2 flier that I can't really deal with just for one less mana.
Inspired me to make my own,http://www.mtgvault.com/dharr16/decks/elite-tactics/
i agree with d3Necromaster about the single point of failure. combos like this really need something to protect or get back ur key player. but i like this idea as a whole. i love big combos like this that have multipule was to get the W. i would use something like simic charm for protection. could you take a look at this deck for me. http://www.mtgvault.com/cuznflick3r/decks/naya-hexproof/
Simic charm is a beast from the east.
Thanks for the suggestion! Simic Charm is definitely going in.
Instead of Urban evolution I would add the two Legendary Water Artifacts that give all your creatures (Draw a card for each creature that dealt damage) Not only is it cheaper. But its constant and faster to find your infinite mode. Just my thoughts. ^_^
Bident of thassa?
just remeber that the bident only works for combat damage.
Thanks for the suggestion! I'll have to test out whether or not the Bident will work better, since it really depends on whether I can deal combat damage for the card draw.
How about dropping Triton Fortune Hunter for Bident of Thassa?You can also check out my version of this combo here: http://www.mtgvault.com/buckstab/decks/arcanist-infinite-defiance/
Thanks for the suggestions. I'm going to test it out to see whether the Bident will work better.
I know people are jerking you back and forth over what to add/remove, etc. but I took one look at the deck and thought that urban evolution should not be in it. 5cmc at sorcery speed doesn't do the rest of your deck mechanics any good - however, I DO believe you need the card draw/dig capabilities to be able to get your combo going or restart it when something gets taken out. I think Izzet Charm would substitute well for the urban evolution. 2cmc at instant speed with the option to counter a non-creature spell, deal 2 dmg to a creature, or draw 2 then discard 2. This should give you more flexibility.
New card: Generator Servant, allows you to jump to five mana, to play an Elite Arcanist with haste and have one mana left to activate it right away.